Ali A.
Unity Game Developer | Multiplayer | PlayFab | Photon Fusion | AR/VR
100M+ players have played games I’ve helped build. Over the past 8+ years, I’ve worked on commercial Unity titles across mobile, multiplayer, Steam, AR/VR, and live-service games for studios ranging from startups to globally recognized companies Over the last 8+ years, I’ve worked on Unity, C#, multiplayer, mobile game development, PlayFab, Photon, backend systems, optimization, LiveOps, game design, and store launches. My portfolio includes world-class titles such as Zynga Poker, WWE Champions, WWE Undefeated, War Dragons, Poker VR, and other projects reaching 100M+ players. If you need a Unity Game Developer who can take your game from prototype to polished launch-ready product, I can help with the full pipeline. What I specialize in: • Unity 2D/3D game development • Mobile game development for iOS and Android • Steam and PC game development • Multiplayer game development • Photon, Photon Fusion, Mirror, Netcode, FishNet • PlayFab backend, authentication, leaderboards, economy, cloud scripts • Firebase, GameAnalytics, AdMob, Unity Mediation, IAP • Game design, progression systems, economy, monetization, LiveOps • AR/VR/XR development for Meta Quest, HoloLens, and AR Foundation • UI/UX implementation, gameplay polish, optimization, and publishing I build games with clean C# architecture, scalable systems, modular gameplay code, strong performance, and production-ready structure. Whether you need a mobile game, multiplayer game, Steam game, PlayFab backend, Photon multiplayer system, AR/VR experience, casual game, hypercasual game, hybrid-casual game, MMORPG prototype, co-op game, or full game development from scratch, I can handle it end to end. Why clients hire me: • 8+ years of Unity and C# experience • 100M+ players reached across shipped titles • Experience with mobile, Steam, multiplayer, AR/VR, and live-service games • Strong understanding of gameplay, backend, optimization, monetization, and publishing • Clear communication, fast execution, and reliable delivery • Ability to work as developer, technical lead, game designer, and product partner I don’t just write code. I help shape games into products that feel good, scale properly, and are ready for real players. If you’re looking for a senior Unity Game Developer for Unity, C#, mobile game development, multiplayer, PlayFab, Photon, Steam, backend, LiveOps, AR/VR, or full game development, send me a message and let’s discuss your project.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $3.3k
Billed in all: $53,970$54k
$1.1k in the last 6 months
Across 28 contracts
Earnings, last 30 days
Skill rankings: Top 14% in Game Design
Ranked by MRR among everyone on Upwork with the skill.
- #25Roblox Studio113 freelancers · 🇵🇰 #4Top 22%🇵🇰#4 of 23
- #67PC Game296 freelancers · 🇵🇰 #17Top 23%🇵🇰#17 of 87
- #69Photon Unity Networking334 freelancers · 🇵🇰 #35Top 21%🇵🇰#35 of 127
- #103Augmented Reality593 freelancers · 🇵🇰 #30Top 17%🇵🇰#30 of 110
- #103AR & VR554 freelancers · 🇵🇰 #15Top 19%🇵🇰#15 of 118
- #120Mobile Game Development568 freelancers · 🇵🇰 #38Top 21%🇵🇰#38 of 197
- #134Virtual Reality785 freelancers · 🇵🇰 #30Top 17%🇵🇰#30 of 121
- #142Mobile Game715 freelancers · 🇵🇰 #28Top 20%🇵🇰#28 of 154