Luiz Carlos D.
Senior Unity Developer focused on AR/VR and real-time systems
I’ve been working with Unity for about 12 years, mostly building AR/VR applications for training, simulation and interactive experiences. I co-founded a small XR studio where I’ve led development end-to-end — from early prototypes to production systems used by real clients. Recently, I built an object tracking system in Unity (similar to VisionLib), focused on stable real-world interaction. This is especially useful for training scenarios and working with physical equipment. What I usually work on: - AR/VR training applications - Interactive systems with real-world objects - Unity + backend integration - Multiplayer / networked apps - Performance optimization for XR How I work: I like to keep things clean and maintainable. I usually think ahead so systems don’t need to be rewritten every time something changes. I prototype quickly to validate ideas early, and I’m comfortable working independently when requirements are clear. Extra: I also work with a 3D artist, so I can handle both development and visual side when needed.
Earnings and projects
An estimate from an earlier read
Billed in all: $1,689$1.7k
Earnings, last 30 days
No data since Nov 5, 2026.