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Luiz Carlos D.

Luiz Carlos D.

Senior Unity Developer focused on AR/VR and real-time systems

I’ve been working with Unity for about 12 years, mostly building AR/VR applications for training, simulation and interactive experiences. I co-founded a small XR studio where I’ve led development end-to-end — from early prototypes to production systems used by real clients. Recently, I built an object tracking system in Unity (similar to VisionLib), focused on stable real-world interaction. This is especially useful for training scenarios and working with physical equipment. What I usually work on: - AR/VR training applications - Interactive systems with real-world objects - Unity + backend integration - Multiplayer / networked apps - Performance optimization for XR How I work: I like to keep things clean and maintainable. I usually think ahead so systems don’t need to be rewritten every time something changes. I prototype quickly to validate ideas early, and I’m comfortable working independently when requirements are clear. Extra: I also work with a 3D artist, so I can handle both development and visual side when needed.

🇧🇷Sao Jose dos Campos, Brazil$40/hr100% JSS5.00 (7)Since May 2022

Earnings and projects

MRR (estimate)
≈$0

An estimate from an earlier read

World#349,966 / 412k
🇧🇷Country#3,940 / 4,647
Revenue, last 30 days
$0
Total earnings
$1.7k

Billed in all: $1.7k

World#349,966 / 412k
🇧🇷Country#3,940 / 4,647
Per project
$238
Projects, last 6 months
0
World#209,850 / 412k
🇧🇷Country#2,400 / 4,647
Projects in all
7
86% fixed14% hourly
World#236,188 / 412k
🇧🇷Country#2,164 / 4,647

Earnings, last 30 days

$1.7kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$1,660$1,680$1,700$1,720Oct 9Oct 24Nov 8

No data since Nov 5, 2026.

Skills