Valeria S.
3D Hard Surface Modeler | Realistic Props for Games & Rendering
✅ 300+ completed 3D projects ✅ Game Assets | Product Visualization | Technical 3D | Interactive GLB Assets ✅ Long-term collaboration welcomed Hi, I'm Valeria, a 3D Artist specializing in game-ready assets, product visualization, technical 3D modeling, and high-quality rendering. Over the past 4 years, I have completed more than 300 projects for clients across five continents, helping businesses and game developers transform concepts, technical drawings, product references, and ideas into production-ready 3D assets, photorealistic renders, interactive GLB models, and optimized game content. I am particularly interested in building long-term partnerships with companies that require consistent, high-quality visual content and scalable 3D workflows. ###Areas of Expertise: 🔹 Game Assets & Environments - Game-ready props and modular assets - Environment art and scene assembly - UV mapping and texture creation - Optimization for Unreal Engine, Unity, and real-time applications - Stylized and realistic workflows - Asset preparation for PC, mobile, VR, and AR projects 🔹 3D Product Visualization & Rendering - Photorealistic product renders - Marketing and e-commerce visuals - Material and finish variations - Product configurator assets 🔹 Technical Drawings & References → 3D Models - Converting engineering drawings, blueprints, sketches, and reference images into accurate 3D models - Manufacturing and production-oriented visualization - Prototype and concept development 🔹 Interactive GLB Models - Optimized GLB assets for web viewers - Configurator-ready models - Material variants and customization areas - Clean topology, UVs, and efficient geometry 🔹 3D Furniture & Manufacturing Visualization - Furniture modeling and rendering - Architectural elements - Industrial and manufacturing products - Product presentation for catalogs and marketing ###Software: Blender • Substance Painter • RizomUV • ZBrush • Marvelous Designer • 3ds Max • Maya • Unreal Engine 5 • Marmoset Toolbag • Photoshop • PureRef In addition to modeling and texturing, I have strong practical experience with lighting, composition, color theory, PBR workflows, and optimization for both real-time and high-quality rendered content. If you're looking for a reliable 3D artist who combines technical accuracy with strong visual presentation, I'd be happy to discuss your project. Keywords: PBR Texturing, UV Mapping, RizomUV, Substance Painter, Blender, Game Assets, Game Props, Environment Art, Modular Assets, Unreal Engine, Real-Time Assets, Low Poly Modeling, High Poly Modeling, Hard Surface Modeling, 3D Printing Models, STL Preparation, Retopology, Optimization, 3D Modeling, 3D Artist, Product Visualization, Product Rendering, Photorealistic Rendering, Technical 3D Modeling, Interactive GLB Models, Web Viewer Assets, 3D Configurator Assets, Manufacturing Visualization, Furniture Visualization, Industrial Design Visualization, Product Design Visualization, 3D E-commerce Rendering
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $13k
Billed in all: $14,243$14k
$2.1k in the last 6 months
Across 12 contracts
Earnings, last 30 days
Skill rankings: Top 3% in 3D Illustration
Ranked by MRR among everyone on Upwork with the skill.
- High Poly34 freelancers · 🇺🇦 #1Top 6%🇺🇦#1 of 9
- #4Game Prop115 freelancers · 🇺🇦 #1Top 3%🇺🇦#1 of 12
- #5Low Poly138 freelancers · 🇺🇦 #1Top 4%🇺🇦#1 of 17
- #13UV Mapping329 freelancers · 🇺🇦 #4Top 4%🇺🇦#4 of 45
- #143D Illustration437 freelancers · 🇺🇦 #2Top 3%🇺🇦#2 of 38
- #16Character Modeling366 freelancers · 🇺🇦 #4Top 4%🇺🇦#4 of 26
- #22Game Asset606 freelancers · 🇺🇦 #2Top 4%🇺🇦#2 of 42
- #253D Sculpting743 freelancers · 🇺🇦 #4Top 3%🇺🇦#4 of 90