Hanzla A.
Unity Game Developer | C# Gameplay Programmer | AI & 3D Games
Looking for someone who can bring your game idea to life or help you improve an existing Unity game? I’m a Unity Game Developer with experience in 2D and 3D game development using Unity and C#. I enjoy working on different types of games, from simple mobile games to 3D open-world and simulation projects. I can build a game from scratch, work on an existing project, or help you fix and improve things that aren't working as expected. Whether you need a new gameplay feature, a game reskin, or help with performance, I’m happy to discuss your project and find a solution. 🎮 𝐆𝐀𝐌𝐄 𝐃𝐄𝐕𝐄𝐋𝐎𝐏𝐌𝐄𝐍𝐓 𝐅𝐑𝐎𝐌 𝐒𝐂𝐑𝐀𝐓𝐂𝐇: Have a game idea but need someone to build it? I can develop your game in Unity, from the core gameplay and player controls to UI, levels, and other required systems. 🎨 𝐆𝐀𝐌𝐄 𝐑𝐄𝐒𝐊𝐈𝐍𝐍𝐈𝐍𝐆 & 𝐂𝐔𝐒𝐓𝐎𝐌𝐈𝐙𝐀𝐓𝐈𝐎𝐍: I can reskin and customize existing Unity games by changing their characters, environments, UI, assets, and other visual elements to give them a fresh look based on your requirements. 🕹️ 𝐆𝐀𝐌𝐄 𝐂𝐋𝐎𝐍𝐈𝐍𝐆 & 𝐆𝐀𝐌𝐄𝐏𝐋𝐀𝐘 𝐌𝐄𝐂𝐇𝐀𝐍𝐈𝐂𝐒: If you have a reference game and want similar gameplay, I can recreate its mechanics, controls, and features in Unity. I focus on understanding what makes the gameplay work and implementing it according to your needs. ⚙️ 𝐂𝐎𝐃𝐄 𝐑𝐄𝐅𝐀𝐂𝐓𝐎𝐑𝐈𝐍𝐆 & 𝐎𝐏𝐓𝐈𝐌𝐈𝐙𝐀𝐓𝐈𝐎𝐍: If your Unity project has messy code, bugs, or performance issues, I can help clean up the code, improve project structure, fix problems, and optimize gameplay for smoother performance. 🤖 𝐆𝐀𝐌𝐄𝐏𝐋𝐀𝐘 𝐏𝐑𝐎𝐆𝐑𝐀𝐌𝐌𝐈𝐍𝐆 & 𝐀𝐈: I can develop player controllers, vehicle controllers, NPC behavior, enemy AI, pathfinding, interactive objects, and other gameplay systems using C#. 🌍 𝐎𝐏𝐄𝐍-𝐖𝐎𝐑𝐋𝐃 & 𝐒𝐈𝐌𝐔𝐋𝐀𝐓𝐈𝐎𝐍 𝐆𝐀𝐌𝐄𝐒: I work on open-world gameplay, character and vehicle movement, NPC systems, interactive environments, terrain, and level design. 📱 𝐌𝐎𝐁𝐈𝐋𝐄 & 𝐇𝐘𝐏𝐄𝐑-𝐂𝐀𝐒𝐔𝐀𝐋 𝐆𝐀𝐌𝐄𝐒: I can develop mobile gameplay mechanics, controls, scoring systems, level progression, rewards, menus, and other features needed for mobile games. 🖥️ 𝐆𝐀𝐌𝐄 𝐔𝐈 & 𝐒𝐘𝐒𝐓𝐄𝐌𝐒: Need a main menu, settings, HUD, character selection, car selection, customization, in-game store, currency, or reward system? I can implement these systems in Unity. 🎬 𝐂𝐔𝐓𝐒𝐂𝐄𝐍𝐄𝐒 & 𝐎𝐓𝐇𝐄𝐑 𝐈𝐍𝐓𝐄𝐆𝐑𝐀𝐓𝐈𝐎𝐍𝐒: I can work with Unity Timeline and Cinemachine for cutscenes and camera sequences. I can also integrate ads, in-app purchases, leaderboards, and other features required for your game. 🛠️ 𝐓𝐎𝐎𝐋𝐒 & 𝐓𝐄𝐂𝐇𝐍𝐎𝐋𝐎𝐆𝐈𝐄𝐒: Unity, C#, Unity Animator, NavMesh, URP, Shader Graph, Addressables, Timeline, Cinemachine, Blender, Maya, 3ds Max, and Photoshop. 🤝 𝐀 𝐋𝐈𝐓𝐓𝐋𝐄 𝐀𝐁𝐎𝐔𝐓 𝐇𝐎𝐖 𝐈 𝐖𝐎𝐑𝐊: I like to understand the project properly before jumping into development. I’ll listen to your requirements, discuss the best way to approach the work, and keep communication clear throughout the process. I know that every game is different, so I try to find practical solutions that fit the project rather than overcomplicating things. If you have a game idea, an existing Unity project, or a feature you need help with, feel free to message me. Share your idea or reference, and we can discuss what needs to be done. 🚀 𝐋𝐄𝐓’𝐒 𝐁𝐔𝐈𝐋𝐃 𝐒𝐎𝐌𝐄𝐓𝐇𝐈𝐍𝐆 𝐅𝐔𝐍 𝐓𝐎𝐆𝐄𝐓𝐇𝐄𝐑!
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $648
Billed in all: $2,488$2.5k
$324 in the last 6 months
Earnings, last 30 days
Skill rankings: Top 24% in Casual Game
Ranked by MRR among everyone on Upwork with the skill.
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