Bassel H.
Award-Winning Game Developer | Game Designer & Producer | Full-Cycle
I’m a full-fledged game developer and game designer, handling every part of a game’s pipeline: from first idea to final build. I handle code, game design, systems, and art, shaping them so everything feels intentional, smooth, and connected. I write gameplay code, build systems, tune mechanics, and make the creative calls that keep a game feeling alive and cohesive. I’ve shipped games and I know what it takes to turn ideas into playable polished experiences that players will enjoy and come back to. I live in Unity and Unreal working with C#, C++, Blueprints, and handle gameplay systems, combat, AI, physics, animation, UI, multiplayer and networking. I’ve shipped games for PC, console, and mobile. As a game designer, I'm involved in game mechanics, progression, combat balance, pacing, controls, game design document creation, onboarding and retention. Game design isn't just a title, it's my day-to-day. I also get hands-on with art and presentation: UI, HUD, menus, lighting, scene setup, 2D/3D asset creation and integration. I make sure design, code, and visuals runs smooth and coherent. So, what are we waiting for? Let’s make a game people won't stop talking about! 🚀