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Muhammad A.

Muhammad A.

3D modeler

I’m a specialized 3D artist with hands-on experience in game environments and level design, now focused on delivering high-quality props and environment assets for games, real-time applications, and visualization. I’ve worked with multiple teams and studios, giving me a strong understanding of production pipelines, optimization, and clean asset delivery. What I Offer: Game-ready 3D Props & Environment Design Clean and efficient UV Mapping Professional Retopology (low-poly optimization) Asset optimization for Unity / Unreal Engine High-quality topology for animation & real-time use Why Clients Work With Me: I understand game engine limitations & performance I deliver clean topology and optimized assets I focus on production-ready results, not just visuals Clear communication and reliable turnaround If you’re looking for a 3D artist who understands both art and technical constraints, I can help you build assets that actually work in production.

🇵🇰Bahawalpur, Pakistan$15/hr100% JSS5.00 (6)Since Sep 2022
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Earnings and projects

MRR
$0

Last 6 months ÷ 6

World#351,913 / 412k
🇵🇰Country#43,451 / 52.9k
Revenue, last 30 days
$0
Total earnings
$1.6k

Billed in all: $1.7k

World#351,913 / 412k
🇵🇰Country#43,451 / 52.9k
Per project
$148
Projects, last 6 months
0
World#209,850 / 412k
🇵🇰Country#32,103 / 52.9k
Projects in all
11

Across 13 contracts

77% fixed23% hourly
World#192,417 / 412k
🇵🇰Country#31,747 / 52.9k

Earnings, last 30 days

$1.7kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$1,660$1,680$1,700$1,720Oct 8Oct 23Nov 7

Skills