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PUSHPA  K.

PUSHPA K.

3D Environment | Game Ready Characters | Hard Surface Modelling |

I specialize in creating high-quality 3D assets, environments, and real-time systems with a strong focus on realism, performance, and cinematic quality. My goal is not just to create visuals but to build experiences that feel alive, physically grounded, and production-ready. I work primarily with Unreal Engine and C++, combining artistic vision with technical depth to deliver results that match modern AAA standards. 💼 What I Do: • 3D Modeling (Hard Surface & Environment Assets) • Game-Ready Asset Creation (Low Poly + High Poly workflows) • Retopology, UV Mapping, Baking & PBR Texturing • Real-Time Rendering & Cinematic Scene Creation • Unreal Engine Development (Blueprints + C++) • Realistic Environments that matches AAA standards with proper Optimization • Lighting, Composition & Visual Storytelling 🛠 Tools & Technologies: • Unreal Engine 5 (C++ & Blueprints) • Maya (Blockout, Hard Surface Modelling, Retopo, UV's, Hair Creation , Rigging and Skinning) • ZBrush (High-detail sculpting from characters to Clothes to Organic Environment to Hard Surface) • Substance Painter (Texturing & PBR workflows) • Substance Designer (Material and texture creation) • Marvelous Designer (for making clothes) • Speed Tree (for realistic tree creation ) • Marmoset Toolbag (baking and for rederning) ⚡ My Approach: I focus on building assets and systems that are: ✔ Realistic and physically believable ✔ Optimized for real-time performance ✔ Structured like real production pipelines ✔ Designed with attention to detail and scalability I am continuously learning and pushing toward AAA-level quality by studying real-world game systems and industry pipelines. If you're looking for someone who combines technical understanding with artistic execution and is committed to delivering high-quality results I’d be glad to collaborate. Let’s build something exceptional.

🇮🇳Hajipur, India$30/hr40% JSSSince Oct 2022

Earnings and projects

MRR
$24

Last 6 months ÷ 6

World#162,834 / 412k
🇮🇳Country#17,091 / 45.9k
Revenue, last 30 days
$0

Last 6 months: $146

Total earnings
$2.7k

Billed in all: $2.8k

World#306,481 / 412k
🇮🇳Country#34,954 / 45.9k
Per project
$1.4k

$146 in the last 6 months

World#101,344 / 412k
🇮🇳Country#12,613 / 45.9k
Projects, last 6 months
1
100% fixed0% hourly
World#128,092 / 412k
🇮🇳Country#14,379 / 45.9k
Projects in all
2
100% fixed0% hourly
World#328,886 / 412k
🇮🇳Country#39,422 / 45.9k

Earnings, last 30 days

$2.8kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$2,700$2,750$2,800$2,850Oct 8Oct 23Nov 7

Skill rankings: Top 28% in SpeedTree

Ranked by MRR among everyone on Upwork with the skill.

  1. #7SpeedTree25 freelancers · 🇮🇳 #1Top 28%
  2. #42Marmoset Toolbag111 freelancers · 🇮🇳 #3Top 38%
  3. #50Substance Designer151 freelancers · 🇮🇳 #3Top 33%
  4. #98Houdini266 freelancers · 🇮🇳 #7Top 37%
  5. #121Game Background & Environment233 freelancers · 🇮🇳 #14Top 52%
  6. #139MarvelousDesigner370 freelancers · 🇮🇳 #12Top 38%
  7. #143Level Design338 freelancers · 🇮🇳 #15Top 42%
  8. #186Character Modeling366 freelancers · 🇮🇳 #25Top 51%