Amir M.
Art Director - Concept Artist - Game Artist - Production Designer
World Building - Art Direction - Production Design - Concept Design - Game Art - Animation Art - Illustration ⭐Photoshop, Illustrator, Unity, Figma, Maya, After effects ✅ World building for solving problems in different concepts. ✅ Production design for Animation and Game projects. ✅ Creating characters in different styles. ✅ Leading art team and project with the best achievement. ✅ Creating Background design for Games and Animations. ✅ Prop design for game art. ✅ UI design for games in different genre and Styles. With over 10 years of experience in the creative industry, I began my career in graphic design before moving into 2D and later 3D animation, where I developed a strong foundation in visual storytelling, composition, and production pipelines. Six years ago, driven by my passion for games, I transitioned into the game industry. Since then, I have worked as a Senior Game Artist, Concept Artist, and Art Director, creating characters, environments, assets, UI, icons, and illustrations while contributing to the visual direction of multiple projects. Rather than following a single artistic style, I enjoy adapting my work to the unique identity of each game. Whether joining an established art direction or helping define a new visual language, my goal is always to strengthen the creative vision of the project. I am a fast learner who enjoys exploring new tools and technologies, including AI, to support ideation, iteration, and production. I believe memorable games are built on strong visual identities, and I strive to create artwork that not only looks compelling but also supports the gameplay, the world, and the overall player experience.
Earnings and projects
Last 6 months ÷ 6
Billed in all: $6,426$6.4k
$0 in the last 6 months