Abdullah K.
3D Game Artist | Characters, Environments & Assets, Blender, Unreal,
I build game-ready 3D characters, environments, and props for indie studios, mobile developers, and game teams, optimized for real-time use in Unity and Unreal Engine. With over 6 years of experience and 150+ delivered projects, I've handled 3D modeling, texturing, rigging, and animation across PC, console, and mobile pipelines, from stylized hand-painted assets to realistic PBR workflows. Every asset ships with clean topology, optimized UVs, and correct in-engine scale, so it drops straight into your pipeline without rework. Services 3D Modeling. Characters, environments, props, hard-surface and organic. Clean topology, proper UVs, optimized meshes. Texturing & Shading. PBR and stylized hand-painted textures. Custom materials and shaders for Unity and Unreal. Rigging. Game-ready character and prop skeletons, animation-ready, performance-optimized. 3D Animation. Character, gameplay, and cinematic animation with strong timing and weight. Game Optimization. LODs, poly-count control, texel density, engine-ready export for PC, console, and mobile. Motion Design & VFX. Real-time effects, cinematics, in-game and promotional content. Tools: Blender, ZBrush, Substance Painter, Unity, Unreal Engine, Maya (as needed) Specialties: game-ready assets, real-time rendering, stylized and realistic 3D art, mobile/PC/console optimization Why work with me Assets tested in-engine before delivery, not just pretty renders. 150+ projects delivered across 6+ years in the industry. Full pipeline coverage: concept to modeling to texturing to rigging to in-engine integration. Fast, clear communication, so you always know where the project stands. If you need a 3D artist who can deliver characters, environments, props, or animation that's ready to drop straight into your game, send me a message with your project details and let's talk. Keywords: 3D game artist, Blender 3D modeling, Unreal Engine 5 assets, Unity 3D assets, game-ready 3D models, character modeling, environment art, stylized 3D art, PBR texturing, hard surface modeling, low poly modeling, 3D rigging, game asset optimization, real-time 3D
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $594
$297 in the last 6 months
Across 15 contracts
Earnings, last 30 days
Skill rankings: Top 28% in Unity
Ranked by MRR among everyone on Upwork with the skill.
- #50Low Poly138 freelancers · 🇵🇰 #11Top 36%🇵🇰#11 of 26
- #99Environmental Design341 freelancers · 🇵🇰 #14Top 29%🇵🇰#14 of 51
- #137Character Modeling366 freelancers · 🇵🇰 #30Top 37%🇵🇰#30 of 84
- #229Game Asset606 freelancers · 🇵🇰 #38Top 38%🇵🇰#38 of 112
- #2352D Game Art757 freelancers · 🇵🇰 #21Top 31%🇵🇰#21 of 80
- #2533D Sculpting743 freelancers · 🇵🇰 #20Top 34%🇵🇰#20 of 57
- #2693D Rigging887 freelancers · 🇵🇰 #32Top 30%🇵🇰#32 of 133
- #295Substance Painter1,007 freelancers · 🇵🇰 #27Top 29%🇵🇰#27 of 77