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Daniel M.
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Daniel M.

Game Developer | Mobile Game Developer | Unity Game Developer

Want your game to attract players and generate revenue? Get a complete game built around retention, performance, and monetization. That's what I focus on as a Unity Game Developer. I build mobile games and video games that combine addictive gameplay, strong retention, smart monetization, and stable performance. From the first prototype to a published game, I handle development with one goal: turn your idea into a game people actually want to play. Here's what I can build for you: • Mobile Game Development: Android, iOS, casual games, hypercasual games, puzzle games, idle games, arcade games, strategy games, tycoon games, and simulators. • Unity 2D & 3D Game Development: Full-cycle game development, Unity C#, gameplay programming, game mechanics, character controllers, animations, physics, UI/UX, and level design. • Multiplayer Game Development: Online multiplayer, PvP, PvE, co-op games, matchmaking, real-time synchronization, Photon Fusion, Photon PUN, Mirror, and Netcode. • Game Systems: AI enemies, combat systems, inventory, game economy, progression, achievements, leaderboards, daily rewards, and player retention mechanics. • Monetization & Analytics: Unity IAP, AdMob, Unity Ads, AppLovin MAX, Firebase, PlayFab, AppsFlyer, and GameAnalytics. • Optimization & Publishing: FPS optimization, debugging, performance improvements, App Store, Google Play, Steam, PC games, and WebGL deployment. • AR/VR Development: VR games, AR applications, Meta Quest, OpenXR, AR Foundation, and interactive 3D experiences. My Tech Stack: Unity, C#, .NET, Photon, Mirror, Firebase, PlayFab, DOTween, Cinemachine, Addressables, Zenject, Git, and CI/CD. The difference is in what happens after launch. I build games with clean architecture, scalable systems, and gameplay designed for long-term engagement, so you can keep adding features and growing your product without rebuilding everything. Have a game idea or an existing Unity project that needs improvement? Let's jump on a quick call and discuss how to make it work.

🇺🇦Dnipro, Ukraine$28/hr100% JSS5.00 (5)Since Dec 2022

Earnings and projects

MRR
$2.5k

Last 6 months ÷ 6

World#16,874 / 412k
🇺🇦Country#991 / 14.3k
Revenue, last 30 days
$3.9k

Last 6 months: $15k

World#8,424 / 412k
🇺🇦Country#573 / 14.3k
Total earnings
$16k

Billed in all: $17k

World#156,052 / 412k
🇺🇦Country#7,473 / 14.3k
Per project
$1.8k

$1.9k in the last 6 months

World#82,644 / 412k
🇺🇦Country#4,177 / 14.3k
Projects, last 6 months
8
63% fixed37% hourly
World#24,499 / 412k
🇺🇦Country#1,097 / 14.3k
Projects in all
9
56% fixed44% hourly
World#212,268 / 412k
🇺🇦Country#8,529 / 14.3k

Earnings, last 30 days

$17.2k+$3.9k earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$12k$14k$16k$18kOct 8Oct 23Nov 7

Skill rankings: Top 2% in Character Design

Ranked by MRR among everyone on Upwork with the skill.

  1. #19Video Game682 freelancers · 🇺🇦 #1Top 3%
  2. #28Mobile Game715 freelancers · 🇺🇦 #5Top 4%
  3. #29Mobile Game Development568 freelancers · 🇺🇦 #4Top 5%
  4. #30Game760 freelancers · 🇺🇦 #4Top 4%
  5. #45Virtual Reality785 freelancers · 🇺🇦 #7Top 6%
  6. #72Character Design4,531 freelancers · 🇺🇦 #7Top 2%
  7. #76Game Design2,110 freelancers · 🇺🇦 #9Top 4%
  8. #110Game Development2,586 freelancers · 🇺🇦 #8Top 4%