Daniel M.
Game Developer | Mobile Game Developer | Unity Game Developer
Want your game to attract players and generate revenue? Get a complete game built around retention, performance, and monetization. That's what I focus on as a Unity Game Developer. I build mobile games and video games that combine addictive gameplay, strong retention, smart monetization, and stable performance. From the first prototype to a published game, I handle development with one goal: turn your idea into a game people actually want to play. Here's what I can build for you: • Mobile Game Development: Android, iOS, casual games, hypercasual games, puzzle games, idle games, arcade games, strategy games, tycoon games, and simulators. • Unity 2D & 3D Game Development: Full-cycle game development, Unity C#, gameplay programming, game mechanics, character controllers, animations, physics, UI/UX, and level design. • Multiplayer Game Development: Online multiplayer, PvP, PvE, co-op games, matchmaking, real-time synchronization, Photon Fusion, Photon PUN, Mirror, and Netcode. • Game Systems: AI enemies, combat systems, inventory, game economy, progression, achievements, leaderboards, daily rewards, and player retention mechanics. • Monetization & Analytics: Unity IAP, AdMob, Unity Ads, AppLovin MAX, Firebase, PlayFab, AppsFlyer, and GameAnalytics. • Optimization & Publishing: FPS optimization, debugging, performance improvements, App Store, Google Play, Steam, PC games, and WebGL deployment. • AR/VR Development: VR games, AR applications, Meta Quest, OpenXR, AR Foundation, and interactive 3D experiences. My Tech Stack: Unity, C#, .NET, Photon, Mirror, Firebase, PlayFab, DOTween, Cinemachine, Addressables, Zenject, Git, and CI/CD. The difference is in what happens after launch. I build games with clean architecture, scalable systems, and gameplay designed for long-term engagement, so you can keep adding features and growing your product without rebuilding everything. Have a game idea or an existing Unity project that needs improvement? Let's jump on a quick call and discuss how to make it work.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $15k
Billed in all: $17,240$17k
$1.9k in the last 6 months
Earnings, last 30 days
Skill rankings: Top 2% in Character Design
Ranked by MRR among everyone on Upwork with the skill.
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