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PengXuan J.

PengXuan J.

C/C++ Developer Windows & Linux

I am good at developing from the bottom of the system. I have developed the reading, writing and display of CGM vector graphics, developed the rendering engine of the display system based on DirectX on the HoloLens helmet, and developed a 3D city decision-making system based on OpenSceneGraph. I have accumulated rich experience in optimizing the scene rendering speed;

🇨🇳Zhengzhou, China$20/hr90% JSS5.00 (2)Since Dec 2022

Earnings and projects

MRR
$0

Last 6 months ÷ 6

World#379,347 / 412k
🇨🇳Country#1,868 / 2,007
Revenue, last 30 days
$0
Total earnings
$1.2k

Billed in all: $1.2k

World#379,347 / 412k
🇨🇳Country#1,868 / 2,007
Per project
$149
Projects, last 6 months
0
World#209,850 / 412k
🇨🇳Country#1,170 / 2,007
Projects in all
8

Across 9 contracts

89% fixed11% hourly
World#223,560 / 412k
🇨🇳Country#1,043 / 2,007

Earnings, last 30 days

$1.2kNothing earned since Oct 9Billed in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$1,160$1,180$1,200$1,220Oct 9Oct 24Nov 7

Tracked from Oct 9, 2026.

Skills