Rayen L.
Senior Unity Developer | VR/AR,2D,3D
Iโm a Unity game developer with 6+ years of experience building games and interactive applications across mobile, desktop, and VR/AR. Iโve worked on full production projects including VR training simulations, AR experiences, multiplayer systems, and complete games from concept to release. ๐ช๐ต๐ฎ๐ ๐ ๐๐ฒ๐น๐ถ๐๐ฒ๐ฟ: โข Full Game Development I handle projects end-to-end, including gameplay systems, UI/UX, AI behaviors, and core mechanics across genres like simulation, puzzle, and narrative-driven games. โข Cross-Platform Development I build and optimize for iOS, Android, PC, and WebGL, ensuring consistent performance across devices. โข AR & VR Development I create immersive training, fitness, and interactive experiences with a strong focus on usability, responsiveness, and player comfort. โข Systems & Performance I design scalable systems and optimize projects by improving performance, reducing load times, and building clean architectures (AI, multiplayer, inventory, procedural systems). โข Team Collaboration Iโve worked both independently and with teams, taking projects from idea to production-ready releases. ๐ฆ๐ผ๐บ๐ฒ ๐๐ถ๐ด๐ต๐น๐ถ๐ด๐ต๐๐: โข Led the development of VR training and simulation experiences from concept to release โข Built AR and mobile games focused on interaction and performance โข Developed complex systems including AI, crafting, and multiplayer โข Worked across games, simulations, fitness, and training applications โข Created Unity courses for beginner and intermediate developers