Ehsan M.
3D Product Rendering & Optimized GLB for E-commerce & Configurators
I specialize in 3D product visualization, photorealistic rendering, 360-degree spins, and optimized GLB/GLTF assets for e-commerce, retail and consumer goods brands, and interactive web product experiences. A render has to look right, and a GLB has to load fast and behave in the viewer. I deliver both: lightweight, technically accurate assets that drop into websites, Three.js and WebGL viewers, apps, product viewers, and configurators without a developer sending them back. 9 years doing this. I've learned most of the pain in this work isn't the rendering itself, it's the revision cycles and the back-and-forth when a render doesn't quite match what a stakeholder had in their head. My job is to close that gap fast, so projects move from concept to publish-ready without three rounds of "can you also try..." Top Rated on Upwork with a 100% Job Success Score, $20K+ earned across 30 projects. What I deliver: - High-quality 3D product rendering for e-commerce and marketing - 360-degree product spins and 3D product animation for product pages and ads - Optimized GLB/GLTF assets built for web, mobile, and configurators, sub-1MB where it matters - Automated mockup rendering for custom-print products: send a design, and it's rendered onto the product at studio quality without a manual setup each time - Accurate 3D modeling from references, CAD files, or rough concept sketches - PBR materials and texturing (Substance Painter / V-Ray) - Clean UV mapping and production-ready topology (RizomUV) - Color-variant GLB delivery with material mapping developers can actually use Tools: 3ds Max, V-Ray, Substance Painter, RizomUV, Photoshop Industries: Furniture, electronics, cosmetics, apparel, retail and consumer goods, scaffolding and ladder systems, medical and industrial products I also work with teams still validating a product before it's manufactured. Catching a design issue in a 3D model costs a lot less than catching it after tooling. For brands that print custom designs on cups, bottles, and other merchandise, I've built an automated rendering pipeline that turns each new design into finished studio renders in a few minutes, consistent across large numbers of variations. If you have a product to visualize, a catalog to build, or 3D assets to prepare for the web, send me your references and what you need. I'll tell you what the project requires.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $7.2k
Billed in all: $24,261$24k
$654 in the last 6 months
Across 15 contracts
Across 56 contracts
Earnings, last 30 days
Skill rankings: Top 5% in MarvelousDesigner
Ranked by MRR among everyone on Upwork with the skill.
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