Ehsan M.
3D Product Rendering & Optimized GLB for E-commerce & Configurators
I specialize in production-ready 3D product rendering and optimized GLB/GLTF assets for e-commerce and interactive web product experiences. I don't just make things look good in a still render. My assets are built to actually run: lightweight, technically accurate, and ready to drop into websites, apps, product viewers, and configurators without a developer sending them back. 8+ years doing this. I've learned most of the pain in this work isn't the rendering itself, it's the revision cycles and the back-and-forth when a render doesn't quite match what a stakeholder had in their head. My job is to close that gap fast, so projects move from concept to publish-ready without three rounds of "can you also try..." Top Rated on Upwork with a 100% Job Success Score, $20K+ earned across 30 projects. What I deliver: ⢠High-quality 3D product rendering for e-commerce and marketing ⢠Optimized GLB/GLTF assets built for web, mobile, and configurators, sub-1MB where it matters ⢠Accurate 3D modeling from references, CAD files, or rough concept sketches ⢠PBR materials and texturing (Substance Painter / V-Ray) ⢠Clean UVs and production-ready topology (RizomUV) ⢠Color-variant GLB delivery with material mapping developers can actually use Tools: 3ds Max, V-Ray, Substance Painter, RizomUV, Photoshop Industries: Furniture, electronics, cosmetics, apparel, consumer goods, medical and industrial products I also work with teams still validating a product before it's manufactured. Catching a design issue in a 3D model costs a lot less than catching it after tooling. If your project needs renders that hold up technically as well as visually, let's talk.