Alexandru C.
Sound Designer | Game Audio & TV/Film
I’m a passionate and experienced sound designer with a strong background in all aspects of sound design and implementation. I’ve had the opportunity to work across a variety of game genres, from RPG to 2D Metroidvania action & puzzle platformers where I ensured seamless design and integration of audio assets. My primary focus is on creating sound effects, designing dynamic, adaptive and reactive environments and audio systems - each crafted with love for the art of sound. I specialize in game audio and can seamlessly integrate with your development team to handle all your audio needs, supporting every stage of production. I adapt to your production approach, technical requirements, and workflow preferences, delivering an immersive audio experience tailored to your game’s unique style. I offer comprehensive audio solutions for indie games, covering everything from sound design to audio direction and implementation. In addition to my work in the gaming industry, I’ve worked on a range of commercials, animations and short films. Now, I’m bringing those insights into my game audio design, ensuring a reactive and continuously shifting sound experience that deepens immersion as the game unfolds. Post-Production services: ● Sound Design ● Game-Audio Implementation (Wwise/FMOD/Unity) ● Audio Mixing (TV&Film Post/Location) ● Foley (Recording/Editing) ● Dialogue Editing ● Music Editing ● Audio Editing/Cleaning I work with: ● Video Games ● Short and Feature Films; Animated Movies or Documentaries; ● TVC, Trailers, Sonic Branding; Explanatory and Corporate content; ● Media Productions, Podcasts, Interviews, TV or Radio Shows; ● Procedural Sound Engines; Apps;
Earnings and projects
Last 6 months ÷ 6
Billed in all: $16,019$16k
Across 10 contracts