daniel oluwadamilare b.
3D Artist | Character Modeling | 3D printing | 3D Game Character
3D Artist | Character Modeling | 3D Printing | Game Assets | Product Visualization Need a professional 3D model that looks great, works correctly, and is ready for its intended purpose? I’m a professional 3D Artist and 3D Modeler specializing in character modeling, game-ready assets, 3D printing models, product visualization, vehicles, clothing, avatars, and digital characters. I help game developers, brands, product companies, creators, collectors, 3D printing businesses, and studios transform ideas, sketches, images, and concepts into detailed, production-ready 3D models. Whether you need a realistic game character, stylized collectible, printable STL, custom vehicle, VRChat avatar, product render, MetaHuman character, or game-ready clothing, I can take your project from concept to a polished final result. WHAT I CAN CREATE 3D Characters & Game Assets Realistic & stylized 3D character modeling Game-ready characters for Unreal Engine & Unity Character sculpting and digital humans Low-poly & high-poly modeling Retopology and clean topology UV mapping and PBR texturing Rig-ready character models Props, weapons, environments & game assets 3D Printing & STL Modeling Photo/image to 3D model Sketch/concept to 3D model Custom figurines and collectibles Action figures, miniatures & busts FDM & resin printing models Watertight/manifold STL files Split parts for multi-part printing Support-aware and print-optimized geometry Custom cosplay props, helmets & masks Automotive & Vehicle 3D Modeling Custom car and vehicle modeling RC car bodies and shells RC drift body models Widebody kits Bumpers, spoilers, diffusers & fender flares Printable car parts and accessories Automotive visualization Game-ready and animation-ready vehicles 3D Clothing & Garment Modeling Game-ready clothing and outfits Character wardrobe design Marvelous Designer / CLO3D workflows Unreal Engine & Unity clothing assets VRChat clothing Stylized & realistic garments Cloth simulation Clothing retopology and UV mapping PBR clothing textures Product Modeling & Visualization Photorealistic product rendering 3D product modeling Product animation E-commerce & Amazon product renders Cosmetic, bottle & packaging visualization Product mockups Exploded-view renders Product demonstration videos Commercial product animations Premium studio/hero renders MetaHuman & Digital Humans Custom MetaHuman characters Unreal Engine 5 characters Realistic digital humans Character customization MetaHuman clothing and outfits Cinematic/game-ready characters Look development for Unreal Engine VRChat & VTuber Avatars Custom VRChat avatars VTuber characters Stylized, realistic & furry avatars Avatar optimization Custom clothing and accessories Game-ready and performance-conscious assets MY WORKFLOW I focus on more than just making a model look good. I build assets according to their final use case. My workflow can include: Concept → Blockout → High-Poly Sculpting → Retopology → UV Mapping → Texturing → Materials → Rig Preparation → Optimization → Final Render/Export Depending on your project, I can deliver formats such as STL, OBJ, FBX, GLB/GLTF, 3MF and other required formats. SOFTWARE & TOOLS: Blender ZBrush Autodesk Maya Unreal Engine Unity Substance 3D Painter Marvelous Designer CLO3D Other professional 3D workflows WHY CLIENTS WORK WITH ME Detailed and professional 3D modeling Clean, optimized topology Production-ready assets 3D-printing-aware modeling Realistic and stylized workflows Clear communication throughout the project Regular progress updates Attention to technical requirements Reliable deadlines Revisions based on project requirements I understand that every client has a different goal. A game asset needs optimization, a 3D print needs reliable geometry, and a product visualization needs realistic materials and presentation. I approach each project according to its specific requirements. 🔎 SPECIALIZED 3D SERVICES 3D Artist, 3D Modeler, Character Artist, Character Modeling, 3D Character, Game Character, Game Asset, Game Ready 3D Model, 3D Printing, STL Modeling, STL File, Printable 3D Model, Figurine, Action Figure, Miniature, Digital Sculpting, Product Modeling, Product Visualization, Product Rendering, Product Animation, Automotive 3D Modeling, Car Modeling, Vehicle Modeling, RC Car Body, VRChat Avatar, VTuber Model, MetaHuman, Unreal Engine Character, Unity Asset, 3D Clothing, Garment Modeling, Marvelous Designer, CLO3D, Retopology, UV Mapping, Texturing, PBR Materials, Hard Surface Modeling, Blender, ZBrush, Maya, Substance Painter. Have a concept, reference image, sketch, or existing model you want to turn into a professional 3D asset? Send me your requirements and references, and I’ll help you turn the idea into a high-quality 3D model built for its intended purpose.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $5.3k
Billed in all: $5,765$5.8k
$182 in the last 6 months
Across 30 contracts
Across 30 contracts
Earnings, last 30 days
Skill rankings: Top 8% in Autodesk Maya
Ranked by MRR among everyone on Upwork with the skill.
- Lattice 3D Printing Structures26 freelancers · 🇳🇬 #1Top 12%🇳🇬#1 of 1
- #153D Vehicle Modeling124 freelancers · 🇳🇬 #2Top 12%🇳🇬#2 of 8
- #293D Clothing Design284 freelancers · 🇳🇬 #1Top 10%🇳🇬#1 of 23
- #29Printable 3D Models234 freelancers · 🇳🇬 #2Top 12%🇳🇬#2 of 20
- #34Printable File248 freelancers · 🇳🇬 #2Top 14%🇳🇬#2 of 6
- #37Character Modeling366 freelancers · 🇳🇬 #1Top 10%🇳🇬#1 of 54
- #63Animation Design482 freelancers · 🇳🇬 #1Top 13%🇳🇬#1 of 18
- #713D Sculpting743 freelancers · 🇳🇬 #1Top 10%🇳🇬#1 of 40