David D.
Sound Engineer | Dialogue Editor | Sound Designer | Music Producer
Sound Designer & Audio Engineer | Multilingual Localization, Mixing & Mastering I deliver clean, broadcast-quality audio for multilingual localization, dubbing, and high-volume digital production — including work on Veritasium, hundreds of localized Bryson DeChambeau videos, and multiple pilot productions across 10+ languages. 9+ years specializing in audio localization, sound design, and mixing/mastering, built on 13+ years of total experience in recording and production. I work with clients and production teams worldwide across TV, streaming, YouTube, games, and audiobooks — delivering consistent, production-ready audio from single videos to large-scale localization pipelines. What I Do ✅ Audio Localization & Dubbing — dialogue editing, cleanup, mixing, mastering, QC, multilingual delivery ✅ Sound Design, Mixing & Mastering — TV, streaming, YouTube, games, digital content ✅ High-Volume YouTube Audio Production — consistent, broadcast-quality audio across large libraries and ongoing pipelines ✅ Audiobook Production — recording, editing, restoration, mastering to Storytel, Audiobooks com, ACX, and other platform standards ✅ Audio Restoration & Enhancement — noise reduction, de-clicking, dialogue restoration, archival audio (including vinyl and reel-to-reel) Selected Projects I've worked on ⭐ Marques Brownlee (MKBHD) — Sound Engineer for localization in Hindi and Spanish ⭐ Veritasium — Sound Engineer for localization in Arabic, Indonesian, Thai, Turkish & Vietnamese ⭐ Bryson DeChambeau — Sound Engineer for hundreds of videos localized into Spanish, long-form and short-form ⭐ The Gaslight District: Pilot — Sound Engineer for localization in Italian, Korean, Polish, Turkish & Urdu ⭐ Toon Turf: Pilot — Sound Engineer for localization in Bengali, Filipino, German, Indonesian, Italian, Korean, Urdu & Vietnamese Additional clients: Xiaomanyc 小马在纽约, Aj Shabeel, BrodyAnimates, Dangie Bros, How Ridiculous, Stromedy, SV2, English Fairy Tales, Maizen, and other high-volume digital content productions. How I Work: Working primarily in Reaper, comfortable with both modern digital and analog workflows. Deliver to standard loudness specs depending on platform and destination — including -14 LUFS integrated for YouTube/streaming and -23 LUFS (EBU R128) for broadcast — along with standard formats for dubbing and localization pipelines. Clean dialogue. Controlled dynamics. Immersive sound. Consistent quality. Reliable delivery — at any scale. If you need an experienced audio professional for a single project or a large-scale multilingual production pipeline, let's talk.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $395
Billed in all: $6,157$6.2k
$99 in the last 6 months
Across 119 contracts
Earnings, last 30 days
Skill rankings: Top 30% in Sound Synthesis
Ranked by MRR among everyone on Upwork with the skill.
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- #287Music Arrangement851 freelancers · 🇧🇬 #2Top 34%🇧🇬#2 of 5