Aleksei K.
3D Character Rigger in Blender and Maya
I am a 3D Character Rigger with two years of experience. I work in Blender and have completed Arthur Shapiro's video course 'Rigging in Blender' as well as Pierrick Picaut's 'The Art of Effective Rigging 2', so I am well-prepared for character rigging. Additionally, I am taking an animation course in Blender from the ToAnimation team to combine my knowledge of animation and rigging for further development. Now, I am also working with rigging in Maya. I have completed the advanced 'Lord of the Rig' course from oca.school, mastering professional techniques for creating high-quality rigs. I am dedicated to my craft and continue to grow in order to achieve expertise in animation and rigging. I am always ready to try new things and open to new challenges. I also have skills in creating proper topology for smooth animation, making blendshapes, basic knowledge of Python, and simple looping animations (such as walking and running).
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $312
Billed in all: $3,813$3.8k
$156 in the last 6 months
Earnings, last 30 days
Skill rankings: Top 29% in Autodesk Maya
Ranked by MRR among everyone on Upwork with the skill.
- #23Cycles Render55 freelancers · 🇦🇲 #2Top 42%🇦🇲#2 of 2
- #2733D Texturing & Lighting593 freelancers · 🇦🇲 #5Top 46%🇦🇲#5 of 8
- #2913D Sculpting743 freelancers · 🇦🇲 #13Top 39%🇦🇲#13 of 27
- #3113D Rigging887 freelancers · 🇦🇲 #5Top 35%🇦🇲#5 of 12
- #349Substance Painter1,007 freelancers · 🇦🇲 #5Top 35%🇦🇲#5 of 11
- #420Autodesk Maya1,468 freelancers · 🇦🇲 #7Top 29%🇦🇲#7 of 21
- #1,450Blender3,915 freelancers · 🇦🇲 #11Top 37%🇦🇲#11 of 34
- #2,655Animation6,859 freelancers · 🇦🇲 #26Top 39%🇦🇲#26 of 74