Cristhian P.
Unreal Engine Cinematic & Character Artist | 3D Printing Specialist
I create production-ready 3D assets/characters and cinematic visuals that help clients stand out in games, films, and marketing. Backed by 7+ years of experience in Unreal Engine, Metahumans, Blender, ZBrush, Maya, Substance Painter, and 3D printing, I deliver results that are both visually striking and technically solid. Services I offer: Unreal Engine cinematics & environment design 3D Character modeling & texturing (Blender, Plasticity (CAD oriented), ZBrush, Substance Painter) MetaHuman creation & customization for realistic digital humans and cinematic characters AI-powered mocap & LiveLink animation pipeline, motion capture cleanup, retargeting, and real-time facial/body animation for MetaHuman and custom rigs 3D assets for games, VR/AR, and animation Video editing and color grading in DaVinci Resolve 3D printing & prototyping (on demand) Clients describe me as reliable, detail-oriented, and easy to collaborate with. I value clear communication and adaptability, making sure projects move smoothly whether I work independently or as part of a creative team. My goal is to bring your ideas to life with cinematic visuals and production-ready models, always on time and with a professional finish.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $4.1k
Billed in all: $8,291$8.3k
$1k in the last 6 months
Across 6 contracts
Earnings, last 30 days
Skill rankings: Top 9% in Character Design
Ranked by MRR among everyone on Upwork with the skill.
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