Raayan T.
3D Artist | Characters, Environments & SimReady Assets (USD/Isaac Sim)
Top Rated Plus | 100% Job Success | $50K+ Earned Game studios, robotics teams and indie developers hire me when they need 3D art that looks high-end and works in-engine or in simulation. I specialize in character art, environments, and hard-surface assets: sculpted in ZBrush, retopologized and UV’d, textured with PBR workflows, and delivered game-ready for Unreal Engine 5 or Unity, or SimReady in OpenUSD for NVIDIA Isaac Sim. My work covers the full pipeline from high-poly sculpt to final optimized asset. Characters & Creatures: - AAA game-ready characters with clean topology and full PBR texture sets - Photoreal head sculpts (pore-level detail) with ARKit 52 morph targets for face tracking - Modular armor, wardrobe, and outfit assets fitted to custom rigs - Hair cards, XGen grooming, eyelashes, and real-time fur SimReady Environments & Assets (NVIDIA Isaac Sim / OpenUSD): - SimReady props, environment kits and digital twins (warehouses, factories, retail) for robotics and simulation - Real-world scale (meters, Z-up), clean pivots and USD-native structure - Accurate collision meshes, mass, friction and physics materials - Articulated parts (doors, drawers, lids, wheels) set up as physics joints - Semantic labels for synthetic data generation - Tested in Isaac Sim before delivery, with OpenUSD export for Omniverse workflows Environments & Hard Surface: - Full Game Ready environment kits built for real-time performance in UE5/Unity - Weapons, vehicles, and detailed hard-surface props - PBR texturing with engine-ready LODs and collision Every deliverable includes clean topology, baked PBR maps (BaseColor, Normal, AO, Roughness/Metallic), and source files alongside engine-ready exports (.FBX, .GLB, .USD). Tools: ZBrush | Blender | Substance Painter | Unreal Engine 5 | Unity | NVIDIA Isaac Sim | USD/Omniverse | Marvelous Designer | Maya 40+ contracts completed, 100% Job Success, all five-star reviews since 2021. Portfolio and ArtStation work samples are in the Portfolio section below. Send a brief or reference — I'll let you know within one message if I'm the right fit for your project.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $17k
Billed in all: $55,324$55k
$1.4k in the last 6 months
Across 13 contracts
Across 48 contracts
Earnings, last 30 days
Skill rankings: Top 2% in 3D Clothing Design
Ranked by MRR among everyone on Upwork with the skill.
- NVIDIA Omniverse19 freelancers · 🇵🇰 #1Top 16%🇵🇰#1 of 2
- #53D Clothing Design284 freelancers · 🇵🇰 #1Top 2%🇵🇰#1 of 37
- #5Game Engine122 freelancers · 🇵🇰 #3Top 4%🇵🇰#3 of 28
- #6Simulation Software135 freelancers · 🇵🇰 #1Top 4%🇵🇰#1 of 23
- #7MarvelousDesigner370 freelancers · 🇵🇰 #1Top 2%🇵🇰#1 of 27
- #9Robot Operating System176 freelancers · 🇵🇰 #1Top 5%🇵🇰#1 of 24
- #11Character Modeling366 freelancers · 🇵🇰 #2Top 3%🇵🇰#2 of 84
- #20Substance Painter1,007 freelancers · 🇵🇰 #1Top 2%🇵🇰#1 of 77