Hui C.
3D model production, texture drawing, product rendering, animation
Hello everyone! I work on projects involving: game/film 3D modeling and rendering, product/architectural modeling and rendering, 3D print modeling, and sculpture modeling. The software I will be using are 3ds Max, ZBrush, Substance Painter, Photoshop, Marmoset Toolbag, Unreal Engine, Corona, CLO3D, and so on. 1, Game/Film 3D modeling and rendering. Individual portfolio includes graphics that briefly introduce the character creation process and past renderings of some characters and high mold sculpting renderings. 2、Product/Architecture Modeling and Rendering: I have renderings of some of my past products and buildings in my portfolio. I hope to communicate more with you when working on the project, and try to avoid ineffective work. Thank you and wish you all good health.
Earnings and projects
Last 6 months ÷ 6
Billed in all: $13,068$13k