Kamakshi K.
Game Designer
As a highly skilled and passionate 3D artist, I am excited to contribute my expertise to create stunning visual experiences that captivate audiences. With 10 years of experience in the field of 3D art, I have honed my skills in modeling, texturing, lighting, and rendering using industry-leading software such as Maya, Blender, and Substance Painter. I have a keen eye for detail and a deep understanding of composition, color theory, and visual storytelling, which enables me to create realistic and visually appealing 3D assets. Throughout my career, I have worked on various projects including video games, films, virtual reality experiences, and architectural visualizations. I am skilled in creating diverse 3D content, ranging from characters and creatures to environments and props. I am proficient in optimizing assets for real-time rendering engines such as Unity and Unreal Engine, and have a strong understanding of pipeline workflows and technical constraints. In addition to my technical skills, I am a highly collaborative team player who enjoys working in a fast-paced creative environment. I am adept at interpreting artistic direction and feedback, and I am able to deliver high-quality results within tight deadlines. I am constantly staying updated with the latest industry trends and techniques, and I am always eager to learn and grow as an artist. As a 3D artist, I am committed to pushing the boundaries of creativity and delivering visually compelling work. I am confident that my skills and experience make me a strong fit for your team, and I am excited about the opportunity to contribute to your projects.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $11k
Billed in all: $47,229$47k
$11k in the last 6 months
Earnings, last 30 days
Skill rankings: Top 5% in Video Game
Ranked by MRR among everyone on Upwork with the skill.
- #20Level Design338 freelancers · 🇮🇳 #2Top 6%🇮🇳#2 of 29
- #35Video Game682 freelancers · 🇮🇳 #4Top 5%🇮🇳#4 of 51
- #49Game760 freelancers · 🇮🇳 #5Top 6%🇮🇳#5 of 81