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Lucas G.
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Lucas G.

Retention & Monetization Consultant | Mobile & F2P

I help mobile and F2P studios fix retention and monetization. PM of C.A.T.S. by ZeptoLab — 100M+ downloads, $60M+ gross booking, Google Play Game of the Year. 20 years in games (13 in F2P), 50+ projects with EA, Microsoft Studios, Disney, Gameloft, Zeptolab, FunPlus, Yodo1, Voicemod, Xsolla and more. My thesis: games retain when they teach well. Most retention problems are teaching problems — an FTUE that doesn't teach, an economy players don't understand, progression that stops making sense. ✅ What I do: - Game & app audits: spot retention, engagement, and monetization issues; deliver a prioritized, actionable roadmap - FTUE & onboarding design - F2P monetization design (IAP, ads) and game economy - Product management: KPIs, A/B tests, soft launch, LiveOps roadmaps - Game concept creation and creative direction - Gamification and applied game design for learning, health and behavior-change products - Process audits, team mentoring and coaching 🧪 Beyond F2P: I turn research and real-world problems into game mechanics that work. At Telefónica Alpha, Telefónica's moonshot lab, I designed a research-based game that teaches and assesses collaborative problem solving, built as a working two-player prototype. I've also designed gamification for an elder-care app and worked on a kids' reading game and a game built on real real-estate prices. 🏆 Recognition: BAFTA nominee, IGF finalist, GDC speaker, IGF judge, European Commission expert evaluator, features in Game Developer (Gamasutra). 💬 Client testimonials: - "One of the best game designers I have had the pleasure to work with... a magnificent blend of game design and product management." - "Skills to bring value in several areas of our studio: vision, strategy, process optimization, product management and winning tactics." Typical engagement: fixed-price diagnostic first (play, deconstruct, written findings + roadmap), then ongoing advisory if it makes sense.

🇪🇸Barcelona, Spain$140/hr100% JSS5.00 (10)Since Jun 2023

Earnings and projects

MRR
$95

Last 6 months ÷ 6

World#136,363 / 412k
🇪🇸Country#1,273 / 4,023
Revenue, last 30 days
$0

Last 6 months: $569

Total earnings
$33k

Billed in all: $33k

World#103,906 / 412k
🇪🇸Country#1,034 / 4,023
Per project
$1.9k

$190 in the last 6 months

World#79,013 / 412k
🇪🇸Country#746 / 4,023
Projects, last 6 months
3

Across 4 contracts

75% fixed25% hourly
World#66,479 / 412k
🇪🇸Country#598 / 4,023
Projects in all
17

Across 20 contracts

65% fixed35% hourly
World#149,089 / 412k
🇪🇸Country#1,368 / 4,023

Earnings, last 30 days

$33.5kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$32.5k$33.0k$33.5k$34.0kOct 8Oct 23Nov 7

Skill rankings: Top 28% in Game Design

Ranked by MRR among everyone on Upwork with the skill.

  1. #35Monetization111 freelancers · 🇪🇸 #2Top 32%
  2. #53Gamification156 freelancers · 🇪🇸 #3Top 34%
  3. #79Game Design Document260 freelancers · 🇪🇸 #4Top 30%
  4. #233Video Game682 freelancers · 🇪🇸 #3Top 34%
  5. #258Mobile Game715 freelancers · 🇪🇸 #2Top 36%
  6. #356In-App Purchases1,101 freelancers · 🇪🇸 #3Top 32%
  7. #597Game Design2,110 freelancers · 🇪🇸 #13Top 28%
  8. #737Game Development2,586 freelancers · 🇪🇸 #9Top 28%