Lorenzo M.
Unity Game Developer
I'm Lorenzo, let's work together! I build code that is meant to be shipped and maintained. For me, that means it's not done until it's robust, documented, and easily understood by the next developer. Proven Expertise & Capabilities: ✅ Procedural Animation Systems (IK & Code-Driven) ✅ Procedural Generation of Navigable 3D Levels ✅ Dynamic Vegetation Shaders (Grass, Wind) ✅ Scalable Data Architecture for RTS Units ✅ Custom Unity Editor Tools Development ✅ Volumetric 3D Fog of War Systems ✅ Stylized Weather Systems ✅ Stylized & Toon Shading What I Bring to Your Project: ✅ 4+ Years of Game Development Experience ✅ Commitment to Clean, Performant, and Scalable Code ✅ Reliable, Professional, and Excellent Communicator ✅ A Proven Record of Solving Complex Technical Challenges ✅ Focus on High-Quality, Polished Final Products
Earnings and projects
Last 6 months ÷ 6
Billed in all: $1,187$1.2k
$0 in the last 6 months