Rehan A.
Unity Game Developer
I’m an Unity Game Developer with 4 years of experience and 10+ Unity projects completed, building both prototypes and deployable full games for clients under NDA. I specialize in mobile and PC game development with strong experience delivering high-quality gameplay systems, polished mechanics, and scalable architectures and not messy prototype code that breaks after 2 weeks. 🎮 What I Can Build for You (From Scratch) 🔹 Full Unity Game Development (2D/3D) 🔹 MVP & Prototype Development (fast and scalable) 🔹 Mobile Games (Android / iOS) 🔹 PC Games (Steam-ready builds) 🔹 WebGL Games 🔹 Multiplayer Integration 🔹 Game Systems & Core Mechanics 🔹 Bug Fixing, Performance Optimization & Cleanup 🏆 Highlight Achievement I have successfully delivered a complete game in just 2 months, including: 1. Multiplayer integration 2. In-App Purchases (IAP) 3. Asset & animation integration 4. Clean gameplay systems 5. Proper game design and implementation 6. Performance-focused development This means I don’t just “code features” , I build complete working games that are ready to ship. 🧠 My Strongest Skills 🔹 Gameplay Programming & Core Mechanics 🔹 System Building & Scalable Architecture 🔹 Procedural Generation 🔹 Physics-Based Mechanics 🔹 AI Enemies & Combat Behaviors 🔹 Hypercasual Systems (progression, upgrades, loops) 🔹 Performance Optimization (smooth FPS, clean memory usage) 🔧 Tools & Technologies 🔹 Unity (Built-in / URP / HDRP) 🔹 C# 🔹 DOTS / ECS 🔹 Shader Graph 🔹 Cinemachine 🔹 GitHub (version control & collaboration) 🔹 Firebase (integration & backend features) 🔹 In-App Purchases (IAP) 🌐 Multiplayer Experience I have worked with multiple multiplayer frameworks including: ⚡ Mirror ⚡ Photon ⚡ Unity Netcode for GameObjects If your game needs multiplayer features, I can build the foundation properly so it remains stable and scalable. 💬 How I Work (What You’ll Get) ✅ Daily updates & clear communication ✅ Weekly milestones & deliverable builds ✅ Fast response time ✅ Clean, maintainable code using event-driven systems and Scriptable Objects ✅ Organized project structure (not chaotic spaghetti code) I treat every project like a production product. 🚀 Let’s Build Your Game If you have a game idea, send it to me and I’ll suggest a clear development roadmap (features, timeline, and best approach) so you know exactly what you’re building before we start. 📩 Message me now and let’s turn your idea into a playable game.
Earnings and projects
Last 6 months ÷ 6
Billed in all: $1,024$1k