Aleh P.
Unity XR Developer | Interactive Media Developer
🎤As a Unity Developer with 7+ years of hands-on experience, my work spans the full spectrum of development across desktop, mobile, and XR platforms - UI systems, gameplay mechanics, graphics programming, networking, and custom tooling. I've developed projects from scratch, worked on R&D projects with blurry inputs and unpredictable results, and fit into long-term projects with complex codebases where maintainability comes first. I wear many hats and can transform any concept into an interactive and playable form. Beyond Unity, I've expanded into visual programming with vvvv gamma and TouchDesigner, where my experience oscillates between computational and visual and includes audio-reactive and generative systems, procedural mesh generation and mapping of arbitrary computed data on the GPU to arbitrary visual output in general. I bring a multidisciplinary and platform-agnostic approach - my knowledge is domain-wise, not tool-wise. This gives me freedom and flexibility. This freedom and flexibility, combined with deep technical expertise, enables me to solve challenging creative problems with equally creative technical solutions. Core Skills: - ✨ Graphics & Visuals: VFX Graph and Shader Graph, custom HLSL shaders (surface, compute, and geometry), custom render pipeline features - 📱 Platforms: PC, Android, and iOS development with specialized cross-platform optimization - 🥽 XR Technologies: XR Interaction Toolkit, Meta XR SDK (Interaction SDK, Passthrough Camera API, MRUK), AR Foundation, SteamVR, MRTK - ⚡ Programming: Advanced C# (OOP, low-level optimization, Job System, UniTask, async/await patterns), Python and C++ experience - 🚀 Performance Engineering: Advanced CPU/GPU profiling, mobile-first optimization strategies, platform-specific performance tuning - 🎬 Animation: DOTween, Unity Timeline - 🎨 UI Systems: uGUI framework, custom UI shaders and VFX integration, responsive cross-platform interfaces - 🌐 Networking & Multiplayer: Mirror, WebSockets - 🔊 Audio Systems: Wwise integration, MIDI and OSC integration, real-time audio-visual synchronization - 🕹️Hardware & Sensor Integration: depth cameras (iOS LiDAR, Kinect V2), motion tracking (VIVE Trackers), Leap Motion - 🎭 Creative Toolkit: vvvv gamma, TouchDesigner, Blender, Figma
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $13k
Billed in all: $29,142$29k
$4.5k in the last 6 months
Across 4 contracts
Across 9 contracts
Earnings, last 30 days
Skill rankings: Top 3% in Visual Effects
Ranked by MRR among everyone on Upwork with the skill.
- Mixed Reality92 freelancers · 🇵🇱 #1Top 3%🇵🇱#1 of 1
- #5Generative Design80 freelancers · 🇵🇱 #1Top 6%🇵🇱#1 of 1
- #9Graphics Programming155 freelancers · 🇵🇱 #1Top 6%🇵🇱#1 of 3
- #14Computer Graphics268 freelancers · 🇵🇱 #1Top 5%🇵🇱#1 of 5
- #33AR & VR554 freelancers · 🇵🇱 #1Top 6%🇵🇱#1 of 11
- #44Augmented Reality593 freelancers · 🇵🇱 #1Top 7%🇵🇱#1 of 10
- #54Visual Effects1,774 freelancers · 🇵🇱 #1Top 3%🇵🇱#1 of 25
- #55Virtual Reality785 freelancers · 🇵🇱 #1Top 7%🇵🇱#1 of 19