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Kevin F.
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Kevin F.

3D Environment & Prop Artist | Unreal | Unity | Stylized | Realistic

I am a 3D Environment & Prop Artist with 5+ years of experience working in independent and AAA studios. I specialize in environment and prop art, full-cycle asset creation, procedural texturing, level art, and assembling complex scenes in Unity and Unreal Engine, always focusing on creating polished, cohesive, and optimized game environments. I am a passionate, proactive, and highly adaptable artist, with strong problem-solving skills and a constant focus on improving my work through team feedback. I am comfortable collaborating closely with level designers, artists, and other disciplines in multidisciplinary teams, while adapting to different workflows, art styles, and project requirements. Throughout my career, I have worked on multiple game projects, creating environment assets and props, building and populating game levels, as well as arranging locations from initial blockout to final stage. I have also contributed to improving workflows and developing tools to help speed up production while maintaining the desired visual quality and consistency. As a 3D Environment & Prop Artist, my main technical skill set includes blockout, 3D modeling, texturing, level design, level art, and lighting for the final in-engine look. My main production tools include Maya, ZBrush, Blender, Substance Painter, Substance Designer, 3D Coat, Photoshop, Unity, and Unreal Engine 4/5. I also have experience creating VFX and shaders, as well as working with GitHub, Jira, and Trello within Agile methodologies such as Scrum and Kanban. My strongest skill in environment and prop art is creating and refining assets and game environments, with a focus on visual cohesion, optimization, and alignment with the project's art direction.

🇪🇸Barcelona, Spain$30/hr100% JSS5.00 (3)Since Aug 2023

Earnings and projects

MRR
$202

Last 6 months ÷ 6

World#113,096 / 412k
🇪🇸Country#1,058 / 4,023
Revenue, last 30 days
—

Read daily since Oct 27, under 30 days

Total earnings
$1.7k

Billed in all: $1.7k

World#349,483 / 412k
🇪🇸Country#3,463 / 4,023
Per project
$335

$303 in the last 6 months

World#221,022 / 412k
🇪🇸Country#2,270 / 4,023
Projects, last 6 months
4
50% fixed50% hourly
World#51,815 / 412k
🇪🇸Country#445 / 4,023
Projects in all
5
60% fixed40% hourly
World#266,044 / 412k
🇪🇸Country#2,530 / 4,023

Earnings, last 30 days

$1.7k+$250 earned since Oct 27Billed in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$1.4k$1.6k$1.8kOct 27Nov 2Nov 8

Tracked from Oct 27, 2026.

Skill rankings: Top 16% in Substance Designer

Ranked by MRR among everyone on Upwork with the skill.

  1. #83D Coat25 freelancers · 🇪🇸 #1Top 32%
  2. #24Substance Designer151 freelancers · 🇪🇸 #1Top 16%
  3. #71Game Background & Environment233 freelancers · 🇪🇸 #3Top 30%
  4. #1893D Sculpting743 freelancers · 🇪🇸 #6Top 25%
  5. #1963D Art897 freelancers · 🇪🇸 #9Top 22%
  6. #232Substance Painter1,007 freelancers · 🇪🇸 #7Top 23%
  7. #274Pixologic Zbrush1,170 freelancers · 🇪🇸 #8Top 23%
  8. #277Autodesk Maya1,468 freelancers · 🇪🇸 #7Top 19%