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Francesco R.

Francesco R.

3D Texture Artist

Hi! I'm Francesco Renica, a 3D Artist specialized in texturing and procedural materials, with a deep understanding of the entire production pipeline, from concept to final CGI. 🔹 What can I offer you? ✔ High-quality materials and textures for characters, environments, and props. ✔ Modeling and optimization of assets for Animation, Games, and Product rendering. ✔ Integration with rendering engines such as Unreal Engine, Arnold and more 🔹 Software & Skills ✅ Substance Painter / Designer | Photoshop | ZBrush | Maya | Blender | Unreal Engine ✅ Procedural and hand-painted texturing ✅ PBR material creation & optimization ✅ Hard surface & organic modeling

🇮🇹Brescia, Italy$25/hr95% JSS5.00 (5)Since Sep 2023

Earnings and projects

MRR
$29

Last 6 months ÷ 6

World#160,178 / 412k
🇮🇹Country#1,108 / 3,095
Revenue, last 30 days
$0

Last 6 months: $173

Total earnings
$5.8k

Billed in all: $5.9k

World#241,832 / 412k
🇮🇹Country#1,619 / 3,095
Per project
$831

$173 in the last 6 months

World#138,470 / 412k
🇮🇹Country#845 / 3,095
Projects, last 6 months
1
100% fixed0% hourly
World#128,096 / 412k
🇮🇹Country#863 / 3,095
Projects in all
7
71% fixed29% hourly
World#236,191 / 412k
🇮🇹Country#1,823 / 3,095

Earnings, last 30 days

$5.9kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$5.8k$5.9k$6.0k$6.1kOct 9Oct 24Nov 8

Skill rankings: Top 31% in Autodesk Maya

Ranked by MRR among everyone on Upwork with the skill.

  1. #49Substance Designer151 freelancers · 🇮🇹 #2Top 32%
  2. #50Texturing & Shading130 freelancers · 🇮🇹 #2Top 38%
  3. #137UV Mapping329 freelancers · 🇮🇹 #3Top 42%
  4. #2983D Texturing & Lighting593 freelancers · 🇮🇹 #5Top 50%
  5. #386Substance Painter1,007 freelancers · 🇮🇹 #8Top 38%
  6. #4173D Texturing1,001 freelancers · 🇮🇹 #7Top 42%
  7. #4313D Game Art1,115 freelancers · 🇮🇹 #7Top 39%
  8. #433Pixologic Zbrush1,170 freelancers · 🇮🇹 #10Top 37%