Jatin K.
Unreal | Unity | Multiplayer | AR/VR Specialist
🎮 Unity3D | Unreal Engine | AR/VR | Multiplayer | 2D/3D Mobile & PC Games 🚀 50+ Game Projects Shipped | Mobile, PC, VR/AR, Cross-Platform 🛠 Unity, Unreal | Full-Cycle Game Development 🌐 Multiplayer Systems | Photon, PlayFab, GameSparks 🎨 UI/UX, 2D/3D Integration, Reskinning, Custom Tools & Plugins 👋 About Me I’m a passionate game developer with over 2.5 years of hands-on experience crafting immersive 2D/3D games and interactive apps using Unreal Engine, Unity3D. Whether for mobile, PC, or XR—my goal is to turn your ideas into engaging, production-ready experiences. With experience at a SiliconIndia award-winning game studio, I’ve delivered everything from casual mobile hits and VR demos to multiplayer platforms and AR tools for enterprise. 🧩 Core Development Services 🎮 Game Development & Programming • Unity (C#), Unreal (C++ & Blueprints), • Full-cycle dev: gameplay systems, UI, save/load, progression • Clean, modular architecture with performance in mind 🌐 Multiplayer & Backend Integration • Photon (PUN), Mirror, PlayFab, GameSparks • Real-time PvP, matchmaking, chat, leaderboards • Firebase, REST APIs, and cloud scripting 🕶️ AR/VR Development • Platforms: Oculus, Vive, Cardboard, ARKit, ARCore, Vuforia • Interactive VR training, spatial UIs, location-based AR games • XR gamification and gesture-driven control systems 🎯 Game Design & Systems • Player progression, level balancing, in-game economy • Procedural level design, reward loops, feature polish • Fast iteration and robust prototyping 🎨 Graphics, Animation & UI • 2D/3D art implementation with animation pipelines • Unity Animator, Unreal Sequencer, custom rigs • UI/UX development with responsive interfaces 🔌 SDK & Plugin Integration • Ads: Unity Ads, AdMob, IronSource | In-App Purchases • Native Android/iOS SDKs, analytics, Unity Editor tools • CI setup, build optimization, manifest debugging ⚙️ Tech Stack & Tools • Game Engines: Unity, Unreal Engine, Roblox Studio • Languages: C#, C++, Lua, Blueprints, Java, Obj-C • Tools: Visual Studio, Android Studio, Git, SourceTree • Design: Blender, Photoshop, Illustrator • Platforms: iOS, Android, PC, WebGL, VR/AR 🏆 Why Clients Choose Me ✔️ Strong command of Unity, Unreal ✔️ Studio-grade pipelines + indie-style flexibility ✔️ Agile-friendly, clean code with full documentation ✔️ Reliable communication & pixel-perfect attention to detail ✔️ Capable of delivering end-to-end—from concept to deployment 🎮 Game Types I’ve Built • Hyper-Casual | Platformers | Shooters | Endless Runners • Puzzle, Trivia, Board & Card Games | Educational Games • VR/AR Simulations | Console & Cross-Platform Projects • Multiplayer & Social Games | Roblox Worlds • SDK Integration & Custom Tooling Projects 💬 Let’s Build Something Awesome Whether it’s a sleek mobile title, an immersive VR world, or a social Roblox experience—I’m here to help bring your vision to life with performance, polish, and playability. 📩 Drop a message and let’s bring your game to reality.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $18k
Billed in all: $116,895$117k
$6.1k in the last 6 months
Earnings, last 30 days
Skill rankings: Top 2% in Video Game
Ranked by MRR among everyone on Upwork with the skill.
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