Mohammed Bilal M.
3D Artist | Product Renders | Game Assets | Game Environments
I specialise in photoreal 3D product renders for ecommerce & marketing and game-ready 3D assets with clean topology and PBR textures. For product clients, I deliver clean, high-end renders used for ecommerce listings, marketing visuals, and product launches. For game projects, I create optimized, engine-ready assets with proper topology, UVs, LODs, and PBR texture sets. What I can help you with: Photoreal product renders (studio, lifestyle, hero shots) Ecommerce visuals (Amazon, Shopify, ads, landing pages) Game-ready props & weapons (low-poly → high-poly, PBR) Clean UVs, optimized topology, and LODs Engine-ready exports (Unity / Unreal) Marmoset, Blender, and real-time preview renders Tools & pipeline: Blender · Substance Painter · Marmoset Toolbag · PBR workflows · Real-time & offline rendering
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $118
Billed in all: $2,183$2.2k
$39 in the last 6 months
Earnings, last 30 days
Skill rankings: Top 38% in 3D Art
Ranked by MRR among everyone on Upwork with the skill.
- #38Adobe Substance 3D87 freelancers · 🇿🇦 #1Top 44%🇿🇦#1 of 1
- #44Marmoset Toolbag111 freelancers · 🇿🇦 #1Top 40%🇿🇦#1 of 1
- #3433D Art897 freelancers · 🇿🇦 #3Top 38%🇿🇦#3 of 6
- #4473D Game Art1,115 freelancers · 🇿🇦 #4Top 40%🇿🇦#4 of 5
- #829Unreal Engine2,130 freelancers · 🇿🇦 #3Top 39%🇿🇦#3 of 9
- #1,657Blender3,915 freelancers · 🇿🇦 #13Top 42%🇿🇦#13 of 29
- #4,6073D Modeling10,500 freelancers · 🇿🇦 #25Top 44%🇿🇦#25 of 50