Arteom P.
3D Game Artist | 3D Designer | 3D Environment Artist
My focus lies in developing realistic and semi-realistic assets tailored for video games. With extensive experience in modeling, texturing, and optimizing assets for various game engines, I ensure that each model meets technical requirements while maintaining visual appeal. Key skills: โ๏ธ Realistic and Semi-Realistic Styles: Detailed attention to lifelike proportions, materials, and textures. โ๏ธ Game Development Expertise: Proven experience creating assets optimized for Unity and Unreal Engine. โ๏ธ Efficient Workflow: Proficient in tools like Blender, ZBrush, Substance Painter, and Marmoset Toolbag. โ๏ธ Collaborative Approach: Strong teamwork skills, ensuring seamless integration of assets into larger projects. Whether you need a hero prop, an environment asset, or a fully detailed character, I deliver results that elevate your game project to the next level. Let's bring your vision to life!