Nitesh S.
Game Developer | Unity | Unreal | Roblox | AR/VR Specialist
🎮 Game Developer | Unity | Unreal | Roblox | AR/VR Specialist 20+ Game Projects Delivered | Mobile, PC, Web, XR Who I Am I'm a game developer with hands-on experience in Unity, Unreal Engine, and Roblox Studio. I work with ChicMic Studios, an award-winning studio (SiliconIndia Game Dev Company of the Year, 2017). I build polished, scalable 2D/3D games across mobile, PC, and web. I understand game loops, shaders, multiplayer systems, and performance tuning. I bring engineering depth and gamer instinct to every project. Roblox Development Roblox Lua scripting, game logic, tools, UI systems Custom simulators, obbies, tycoons, and roleplay games Roblox matchmaking and multiplayer systems DataStore for saving player progress Monetization: Game Passes, Developer Products, virtual economy Building, terrain, and asset optimization for smooth performance Core Skills Gameplay Engineering Unity C#, Unreal Blueprints & C++, Roblox Lua Physics, particles, animation, AI, shaders Procedural systems, modular design, progression mechanics AI in Games State machines, behavior trees, NavMesh AI Enemy pathfinding, AI companions, cover systems Dynamic dialogue and procedural storytelling Adaptive difficulty and quest generation Multiplayer Systems Photon, Mirror, PlayFab, Roblox matchmaking Real-time and turn-based logic Leaderboards, stat tracking, in-game chat Platform & Tools Native plugins, third-party SDKs Social login (FB, Google, Twitter), push notifications JSON/XML serialization LiveOps & Monetization Unity Ads, AdMob, IronSource IAPs, virtual economy, retention flows Firebase, Flurry, Google Analytics AR/VR VR: Oculus, HTC Vive, Cardboard AR: Vuforia, ARKit, ARCore Product showcases, 360° walkthroughs, gesture-based UX Design UI/UX pipelines, level design, gamification Localization for multi-language support Performance optimization for low and mid-end devices Tech Stack Unity, Unreal Engine 4/5, Roblox Studio, JavaScript, C++, C#, Lua, Photoshop, Blender, Figma, Spine Workflow Git, GitHub, GitLab, Bitbucket, CI/CD, Agile/Scrum with Trello, ClickUp, Jira Why Clients Work With Me ✔️ Clear, honest communication ✔️ On-time, milestone-based delivery ✔️ Games built for fun, engagement, and replay value Ready to build something great? Let's talk.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $5.1k
Billed in all: $14,994$15k
$5.1k in the last 6 months
Earnings, last 30 days
Skill rankings: Top 10% in 3D Game Art
Ranked by MRR among everyone on Upwork with the skill.
- #20Roblox Studio113 freelancers · 🇮🇳 #11Top 18%🇮🇳#11 of 19
- #22Lua173 freelancers · 🇮🇳 #4Top 13%🇮🇳#4 of 12
- #45Level Design338 freelancers · 🇮🇳 #5Top 13%🇮🇳#5 of 29
- #46Online Multiplayer281 freelancers · 🇮🇳 #9Top 16%🇮🇳#9 of 49
- #75Video Game682 freelancers · 🇮🇳 #11Top 11%🇮🇳#11 of 51
- #83Augmented Reality593 freelancers · 🇮🇳 #14Top 14%🇮🇳#14 of 119
- #84AR & VR554 freelancers · 🇮🇳 #19Top 15%🇮🇳#19 of 86
- #1093D Game Art1,115 freelancers · 🇮🇳 #16Top 10%🇮🇳#16 of 112