Eduard M.
3D Artist for Games | Props & Environments | Realistic Texturing
I’m a Mid-level 3D Environment Artist with 3+ years of experience creating optimized, game-ready assets and environments for game engines. ✔ Game-ready props and environments (low/high poly) ✔ Clean UV unwrapping and professional texturing (Substance Painter) ✔ Performance optimization (LODs, baking, texel density) ✔ Experience with texture atlases, tiling textures, and trim sheets ✔ Collision setup and asset preparation for Unreal Engine 5 ✔ Realistic or stylized visuals — depending on your project ✔ I have experience working with Git. Tools I use: Blender, Substance 3D Painter, Marmoset Toolbag, Unreal Engine, Krita I focus on clean topology, consistent texel density, and creating assets that not only look good but also perform well in real game projects. I am always available for communication and regular project updates.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $1.1k
Billed in all: $13,993$14k
$556 in the last 6 months
Across 6 contracts
Earnings, last 30 days
Skill rankings: Top 19% in Marmoset Toolbag
Ranked by MRR among everyone on Upwork with the skill.
- #21Marmoset Toolbag111 freelancers · 🇺🇦 #5Top 19%🇺🇦#5 of 26
- #31Texture Mapping127 freelancers · 🇺🇦 #5Top 24%🇺🇦#5 of 17
- #243Substance Painter1,007 freelancers · 🇺🇦 #34Top 24%🇺🇦#34 of 113
- #2643D Texturing1,001 freelancers · 🇺🇦 #48Top 26%🇺🇦#48 of 147
- #2673D Game Art1,115 freelancers · 🇺🇦 #30Top 24%🇺🇦#30 of 107
- #455Modeling1,281 freelancers · 🇺🇦 #23Top 36%🇺🇦#23 of 55
- #1,030Blender3,915 freelancers · 🇺🇦 #73Top 26%🇺🇦#73 of 278
- #2,9863D Modeling10,500 freelancers · 🇺🇦 #275Top 28%🇺🇦#275 of 878