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Yasir K.
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Yasir K.

Sr. Game Developer | Unreal Engine | Unity | Mobile | AR/VR | MP

✅ TOP RATED PLUS Senior-Level Game Developer | Unreal Engine, Unity, AR/VR, Multiplayer, AI, 3D Art & Game UI/UX With over 10 years of experience in game development, 3D art, UI/UX design, animation, and multiplayer systems, I specialize in building high-quality interactive experiences for PC, mobile, WebGL, and immersive AR/VR platforms. My background spans advanced technical artistry, intuitive user interface design, game development, and rapid prototyping for both indie studios and large clients. 🔧 What Sets Me Apart Rapid Prototyping & Custom Tooling: Delivering quick turnarounds for game mechanics, UI systems, assets, and prototypes. Versatile Skillset: Game development (Unreal Engine, Unity, Godot), game UI/UX design with Figma prototyping, 3D modeling, animation, AI integration, and multiplayer architecture. Player-Centered Design: Creating intuitive UI systems and engaging user experiences that improve gameplay flow, usability, and player retention. Client-Centric Approach: Clear communication, fast iteration, and high-quality deliverables designed around your specific needs. 🌟 Completed Work for Notable Clients Game Studios ✅ Amber Studio ✅ Alderon Games ✅ Shibarium ✅ Reload Games ✅ Gunpowder Games, Inc. ✅ Studio Arcade ✅ Blits.ai ✅ Soundhound ✅ SCanvas Product Visualization ✅ Uber ✅ Care.coach ✅ Selection ✅ Sacred Tails ✅ Shiba Eternity ✅ Malestorm ✅ Path of Titans 🎮 What I Offer 🔹 Game Development Expertise Unreal Engine 5 Advanced Blueprint programming, AI systems, MetaHuman integration, Nanite, Lumen, multiplayer networking, gameplay mechanics, and game UI development using UMG and custom HUD systems. Unity 3D Developing 2D/3D games, interactive experiences, UI/UX systems using Unity Canvas & UI Toolkit, multiplayer architecture, procedural generation, VFX, and mobile optimization. Godot Development for 2D tilesets, animations, UI systems, and audio implementation. 🔹 Game UI/UX Design & Prototyping Designing clean, responsive, and player-friendly game interfaces that enhance gameplay and accessibility. • UI/UX design using Figma • Interactive UI wireframes and prototypes • Game HUD design • Menu systems and navigation flows • Player onboarding & tutorial UX • Mobile-friendly UI layouts • UI animation & micro-interactions • Inventory systems & UI logic • Cross-platform UI scaling (PC, mobile, VR) 🔹 3D Modeling, Animation & Rigging Blender Expertise • Game-ready assets • Photorealistic rendering • Hard surface modeling • Organic sculpting • UV unwrapping & texture painting • Retopology • Rigging & animation Character Creation Full humanoid character pipelines including rigging, animation, and character design using Reallusion Character Creator 5. 🔹 AI & Multiplayer Systems AI Integration • Behavior Trees • Gameplay Ability System (GAS) • AI perception systems • Intelligent NPC interactions Multiplayer • Server-client architecture • Replication & networking • Real-time multiplayer gameplay for Unreal and Unity 🔹 AR/VR Development Developing immersive Oculus / Meta Quest applications, simulations, and interactive experiences for education, training, and marketing. 💬 Additional Software Expertise • Figma – UI/UX design, wireframing, and interactive prototyping • Reallusion Character Creator 5 • NVidia Audio2Face – Facial animation, lip sync & visemes • Adobe Suite – Photoshop, After Effects, Audition for UI assets and post-production ⭐ Why Choose Me? Client Reviews: Known for delivering value and building long-term relationships. Surpassing Expectations: I deliver more while saving you time. Versatility: Expertise across programming, UI/UX design, and technical art. Responsiveness: Clear and consistent communication. Reliability: 100% Job Success with 20+ completed jobs. I’m excited to work with you! If you have a unique request or need a custom game, UI system, or interactive experience, feel free to reach out and schedule an initial consultation.

🇦🇺Auburn, Australia$40/hr100% JSS4.92 (21)Since Dec 2023
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Earnings and projects

MRR
$5.5k

Last 6 months ÷ 6

World#4,556 / 412k
🇦🇺Country#25 / 2,970
Revenue, last 30 days
$3.2k

Last 6 months: $33k

World#11,474 / 412k
🇦🇺Country#80 / 2,970
Total earnings
$113k

Billed in all: $118k

World#34,174 / 412k
🇦🇺Country#211 / 2,970
Per project
$4.5k

$6.6k in the last 6 months

World#38,491 / 412k
🇦🇺Country#176 / 2,970
Projects, last 6 months
5

Across 6 contracts

33% fixed67% hourly
World#41,747 / 412k
🇦🇺Country#250 / 2,970
Projects in all
25

Across 29 contracts

62% fixed38% hourly
World#113,044 / 412k
🇦🇺Country#854 / 2,970

Earnings, last 30 days

$118k+$3.2k earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$114k$116k$118k$120kOct 9Oct 24Nov 8

Skill rankings: Top 0.44% in Video Game

Ranked by MRR among everyone on Upwork with the skill.

  1. 2Game Trailer108 freelancers · 🇦🇺 #1Top 2%
  2. 2Game Controller27 freelancers · 🇦🇺 #1Top 7%
  3. 3Video Game682 freelancers · 🇦🇺 #1Top 0.44%
  4. #6Game Mechanics286 freelancers · 🇦🇺 #1Top 2%
  5. #6Online Multiplayer281 freelancers · 🇦🇺 #1Top 2%
  6. #7Multiplayer293 freelancers · 🇦🇺 #1Top 2%
  7. #8Game Prototype325 freelancers · 🇦🇺 #1Top 2%
  8. #9Mobile Game715 freelancers · 🇦🇺 #1Top 1%