Mohammad A.
Senior Game & Mobile Developer | Games, Apps & AI Integration
I am a Senior Mobile Developer, AI Engineer, and Game Developer with 5+ years of experience building scalable, high-performance mobile applications, AI-powered systems, and cross-platform games. I specialize in Flutter, Android (Kotlin), Unity, Godot, Firebase, and modern AI technologies, delivering production-ready solutions from concept to deployment. I have successfully developed and launched products across multiple industries, including ride-sharing, e-commerce, transportation, Islamic content platforms, weather services, electric vehicle charging systems, and AI-driven applications. My experience spans the entire software development lifecycle, from requirements analysis and system architecture to deployment, optimization, and long-term maintenance. Technical Expertise Flutter & Dart Android Development (Kotlin) React Native Unity Game Development (2D & 3D) Godot Game Development Firebase (Authentication, Firestore, Cloud Messaging, Cloud Functions) REST API Integration Google Maps & Real-Time Location Tracking Clean Architecture & MVVM AI-Powered Applications & LLM Integration Retrieval-Augmented Generation (RAG) AI Agents & Workflow Automation Vector Databases (Pinecone, Qdrant, ChromaDB, Weaviate) OpenAI, Gemini, Claude & Custom AI Integrations Semantic Search & Knowledge Base Systems State Management (Provider, Riverpod, Bloc) Beyond mobile development, I design and build AI-powered solutions, including intelligent assistants, conversational AI, RAG systems, semantic search engines, vector database architectures, document processing pipelines, and workflow automation platforms. I help businesses transform their data into intelligent products by combining modern AI models with scalable software architecture. I also develop cross-platform games and interactive applications using Unity and Godot, creating engaging gameplay experiences, custom game mechanics, AI-driven NPC behavior, multiplayer-ready systems, UI/UX, and performance-optimized gameplay for mobile and desktop platforms. Some of my notable projects include an Electric Vehicle Charging Management System with real-time charging and station management, a Ride-Sharing Platform with live trip monitoring, a Multi-Store E-Commerce Application, a Public Transportation Tracking System, several AI-powered applications built on vector databases and large language models, and interactive game projects developed with Unity and Godot. I am passionate about building clean, maintainable, and scalable software that delivers real business value and exceptional user experiences. Whether you need a mobile application, AI integration, intelligent automation, a RAG implementation, a game built with Unity or Godot, or a complete end-to-end product, I can help turn your ideas into reliable, high-quality solutions. Let's build something amazing together.
Earnings and projects
Last 6 months ÷ 3.5 months active (since Jul 2026)
Last 6 months: $8.5k
Billed in all: $8,996$9k
$4.2k in the last 6 months
Earnings, last 30 days
Skill rankings: Top 4% in Godot
Ranked by MRR among everyone on Upwork with the skill.
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- #137Spring Boot2,150 freelancers · 🇯🇴 #2Top 6%🇯🇴#2 of 4
- #182App Development2,592 freelancers · 🇯🇴 #1Top 7%🇯🇴#1 of 5
- #403Android App Development6,395 freelancers · 🇯🇴 #1Top 6%🇯🇴#1 of 6
- #404Flutter7,550 freelancers · 🇯🇴 #1Top 5%🇯🇴#1 of 8