Daniel H.
AV professional CTS, AV programmer, Sound Engineering Specialist
I'm a sound designer and audio programmer for video games with extensive experience in all aspects of audio engineering and AV, domotic solutions. My studio GameAudioSolve Studios is equipped with professional audio teams dedicated to the meticulous creation of Foley effects. Our commitment to excellence extends to using state-of-the-art equipment to ensure unparalleled sound quality. With expertise in meta sound blueprints, C++, C#, FMOD, Wwise, AudioMixer Unity, and Meta sound Unreal Engine, combined with our focus on Foley artistry, we bring a harmonious blend of technical precision and creative ingenuity to elevate your gaming audio experience. Idioms EN, SPA, JA.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $732
Billed in all: $9,449$9.4k
$366 in the last 6 months
Across 3 contracts
Across 29 contracts
Earnings, last 30 days
Skill rankings: #1 in 1 skill of 15
Rarest: top 24% in C#, of 8,348. Ranked by MRR among everyone on Upwork with the skill.
- AMX3 freelancers · 🇨🇴 #1Top 33%🇨🇴#1 of 1
- AdLib DSP4 freelancers · 🇨🇴 #1Top 50%🇨🇴#1 of 1
- Extron Programming4 freelancers · 🇨🇴 #1Top 75%🇨🇴#1 of 1
- #5Crestron10 freelancers · 🇨🇴 #2Top 50%🇨🇴#2 of 2
- #8Crestron Programming12 freelancers · 🇨🇴 #2Top 67%🇨🇴#2 of 2
- #11API Blueprint22 freelancers · 🇨🇴 #1Top 50%🇨🇴#1 of 1
- #47Audio Services113 freelancers · 🇨🇴 #4Top 42%🇨🇴#4 of 4
- #136Lighting Design315 freelancers · 🇨🇴 #3Top 43%🇨🇴#3 of 5