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Vlad T.
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Vlad T.

3D Product CGI & GLB/glTF | Three.js, AR/VR

Need a high-quality, lightweight 3D model that's actually ready for web integration? I create optimized, developer-ready GLB/glTF models for Three.js, WebGL, React Three Fiber (R3F), interactive websites, e-commerce product configurators, and AR/VR applications. My approach goes beyond creating beautiful 3D assets. I focus on building clean, efficient models that developers can integrate without wasting time fixing geometry, reorganizing materials, or figuring out how customization works. What I can deliver: - Web-Ready GLB/glTF Models — lightweight 3D assets optimized for Three.js, React Three Fiber, WebGL, and browser-based viewers. - 3D Product Configurator Assets — interchangeable components, material variations, and customizable product features. - PBR Materials & Textures — realistic, optimized materials with careful attention to visual quality and performance. - AR/VR-Ready Assets — optimized models for immersive and real-time applications. - Developer Documentation — clear naming conventions, object hierarchies, material mapping, and customization logic. - 3D Optimization & Consulting — polygon reduction, texture optimization, GLB restructuring, and guidance on Three.js viewer settings, lighting, and material appearance. Why work with me? With over 5 years of experience in 3D production, I combine high-quality product visualization with the technical requirements of real-time 3D. I pay special attention to clean topology, optimized textures, predictable naming conventions, and organized file structures. Whenever practical, I package geometry, materials, textures, and product variations into a single self-contained GLB file, accompanied by detailed integration documentation. My assets are designed to simplify implementation in Three.js and React Three Fiber projects, helping development teams reduce troubleshooting, accelerate integration, and save time and money. Main tools: Cinema 4D, Redshift, Blender, GLB/glTF, PBR workflows. Let's create 3D assets that look exceptional and are built to work.

🇺🇦Ivano-Frankivsk, Ukraine$34/hr100% JSS5.00 (3)Since Mar 2024

Earnings and projects

MRR
$1.1k

Last 6 months ÷ 6

World#44,506 / 412k
🇺🇦Country#2,019 / 14.3k
Revenue, last 30 days
$0

Last 6 months: $6.5k

Total earnings
$20k

Billed in all: $21k

World#141,687 / 412k
🇺🇦Country#7,005 / 14.3k
Per project
$1.6k

$1.6k in the last 6 months

World#89,105 / 412k
🇺🇦Country#4,429 / 14.3k
Projects, last 6 months
4
50% fixed50% hourly
World#51,813 / 412k
🇺🇦Country#2,156 / 14.3k
Projects in all
12
83% fixed17% hourly
World#183,649 / 412k
🇺🇦Country#7,514 / 14.3k

Earnings, last 30 days

$20.6kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$20,250$20,500$20,750$21,000Oct 8Oct 23Nov 7

Skill rankings: Top 6% in Autodesk Maya

Ranked by MRR among everyone on Upwork with the skill.

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  6. #963D Product Animation893 freelancers · 🇺🇦 #20Top 11%
  7. #107Maxon Cinema 4D1,107 freelancers · 🇺🇦 #21Top 10%
  8. #112Character Animation1,518 freelancers · 🇺🇦 #11Top 7%