Denys M.
Experienced C++ Developer Specializing in Graphics and Computer Vision
Hello! I'm Denys Maletskyi, a dedicated R&D Graphics Engineer and C++ Developer with a focus on computer vision and graphics rendering. My expertise lies in bringing to life highly realistic simulations and developing efficient, real-time solutions for complex challenges in the tech industry. What I Do Best: - R&D in Graphics Engineering: Specializing in the rendering of real-time simulations of liquids, smoke, and fire, I ensure physical accuracy that enhances cinematic and gaming experiences. - Advanced C++ Development: With a solid background in C++, CUDA, DirectX, OpenGL, GLSL, and HLSL, I tackle demanding development projects, pushing the boundaries of computer vision and graphics. Achievements: - Pioneered the development of ZibraVDB, a tool for fast and efficient compression of OpenVDB effects, significantly improving real-time rendering in games and cinematic projects. - Led the creation of advanced 3D tracking and real-time light reflection models, enhancing realism and computational efficiency in computer vision applications. - Authored papers on innovative solutions in technology, contributing to the field with my research and developments. I thrive on challenges and seek opportunities to apply my development skills in graphics engineering to projects that aim for technological advancements and exceptional outcomes.
Earnings and projects
Last 6 months ÷ 6
Billed in all: $1,105$1.1k