Alberto V.
Indie Game Developer | Helping Small Teams Ship Games
๐จ๐ป๐ถ๐๐ ๐ด๐ฎ๐บ๐ฒ ๐ฑ๐ฒ๐๐ฒ๐น๐ผ๐ฝ๐ฒ๐ฟ ๐ฎ๐ป๐ฑ ๐ฝ๐ถ๐ ๐ฒ๐น ๐ฎ๐ฟ๐๐ถ๐๐ ๐๐ถ๐๐ต ๐ฐ+ ๐๐ฒ๐ฎ๐ฟ๐ ๐ผ๐ณ ๐ฒ๐ ๐ฝ๐ฒ๐ฟ๐ถ๐ฒ๐ป๐ฐ๐ฒ building gameplay systems, AI, UI, and hand crafted art for indie teams and solo founders. I specialize in ๐๐ผ๐น๐๐ถ๐ป๐ด ๐๐ต๐ฒ ๐๐๐ผ ๐ฏ๐ถ๐ด๐ด๐ฒ๐๐ ๐ฝ๐ฟ๐ผ๐ฏ๐น๐ฒ๐บ๐ small teams face: ๐ด๐ฎ๐บ๐ฒ๐ฝ๐น๐ฎ๐ that feels good and ๐ฎ๐ฟ๐ that feels cohesive. My workflow mixes strong systems programming with clean, charming pixel art, allowing you to move faster, iterate quickly, and keep your project visually consistent without needing multiple specialists. What I help with: โข Gameplay programming (game mechanics, systems, AI, UI) โข Pixel art (characters, tilesets, animations, UI) โข Prototyping and polishing game feel โข Small-team production: flexible code, clear communication, reliable delivery โข Unity C# systems built to be modular, scalable, and easy to maintain Why small teams hire me: โข I can handle both programming and art without sacrificing quality โข My systems are clean, stable, and easy for others to extend โข I match art styles quickly and keep assets consistent โข I deliver playable builds fast, with clear priorities and no fluff If you need a developer who can build the core systems and give your game its look and feel, I can take your project from rough concept to a polished, engaging experience.