Ahzam R.
Sr Unity Dev | VR Training Simulations & AI-Driven Interactive Systems
I build AR/VR applications in Unity that perform smoothly and solve real business problems. What I Specialize In: - Meta Quest VR/MR applications (hand tracking, passthrough, room-scale experiences) - Mobile AR apps (ARKit/ARCore - try-on, object placement, surface tracking) - Unity game development and interactive simulations - AI-powered XR features (pose detection, object recognition, ML integration) - Performance optimization for smooth 60+ FPS experiences Tech Stack: Unity3D • C# • ARKit • ARCore • OpenXR • Meta Quest SDK • XR Interaction Toolkit • Photon/Netcode (multiplayer) • Python/ML integration Recent Client Results: ✓ AR surface modification app - delivered in 7 days, 5-star review ✓ VR object tracking system for Meta Quest 3 - exceeded client expectations ✓ Multiplayer VR simulation with AI NPCs - complex project completed on time ✓ 2D virtual try-on app with pose detection - production-ready deployment My Approach: I don't just code features - I solve problems. Before starting, I'll review your requirements, suggest the best technical approach, and give you a realistic timeline. You'll get clean, maintainable code with clear documentation. Working with Me: - Fast response time (usually within 1-2 hours) - Regular progress updates with video demos - Source code with proper architecture and comments - Post-delivery support for bug fixes I'm available for both short-term projects and long-term partnerships. Whether you need a proof-of-concept in a week or a full production app over several months, I can help. Ready to start? Send me a message with your project details and I'll get back to you with a technical approach and timeline.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $1.2k
Billed in all: $1,975$2k
$1.2k in the last 6 months
Across 8 contracts
Earnings, last 30 days
Skill rankings: Top 20% in Metaverse
Ranked by MRR among everyone on Upwork with the skill.
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