Rumin A.
Roblox Game Developer
I’m a Roblox developer focused on building optimized and stable game systems without unnecessary complexity. I work with clean, structured scripts and practical architecture that is easy to maintain and extend. Before joining Upwork, I completed multiple commercial Roblox projects for international clients. Now I’m here to build long-term partnerships and deliver high-quality Roblox experiences. --- 🔹 What I Do ✅ Develop core gameplay systems (rewards, progression, timers, shops, quests) ✅ Build secure client–server logic using RemoteEvents / RemoteFunctions ✅ DataStore setup and reliable data saving ✅ UI systems with mobile support ✅ Performance optimization & bug fixing ✅ Feature expansion and post-launch support --- 🔹 Technical Skills • Lua (Roblox LuaU) • Client–Server architecture • RemoteEvents / RemoteFunctions • DataStore & session handling • UI logic and animations • Performance optimization • Mobile support --- 🔹 My Work Principles 🟢 Clear and direct communication 🟢 Clean and understandable code 🟢 No overengineering 🟢 Reliable delivery and deadlines 🟢 Systems built for stability --- 🔹 What You Get 🚀 Stable and optimized game systems 📱 Proper mobile support ⚡ Lightweight and efficient scripts 🤝 A developer focused on long-term cooperation Let’s discuss your Roblox project — I’ll build it clean, stable, and ready for real players.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $3.5k
Billed in all: $3,722$3.7k
$1.7k in the last 6 months
Earnings, last 30 days
Skill rankings: Top 15% in Game Development
Ranked by MRR among everyone on Upwork with the skill.
- #23Roblox Studio113 freelancers · 🇹🇭 #1Top 20%🇹🇭#1 of 1
- #27Lua173 freelancers · 🇹🇭 #1Top 16%🇹🇭#1 of 1
- #377Game Development2,586 freelancers · 🇹🇭 #2Top 15%🇹🇭#2 of 7