Amna K.
Game Developer| PC, Android, iOS | 2D/3D artist | Modeling & Animation
Let me ask you something, have you ever downloaded a mobile game and just couldn’t get enough of it. The smooth gameplay, the artwork that pops, the levels that keep you hooked just long enough to hit “play again”? Basically everything that goes into making a perfect game needs someone skilled enough to do it all! Hi, I'm Amna, a Game Developer and Game Artist with 7+ years of experience turning ideas into games people actually can't get enough of. Here's the thing about me, I don't just write code or draw assets and hand them off. I’m fully committed, from that first flicker of a concept to the moment your game goes live on the App Store, Google Play or Steam, I'm with you every step of the way. You can think of me as your one-stop game dev department. On the dev side I’m fluent in both Unity and Unreal Engine. I've shipped games across Android, iOS and PC and I obsess over performance optimization so your game runs like a dream on every device not just the expensive ones. On the art side, I work in Blender, Cinema 4D, ZBrush and the full Adobe Creative Suite. Whether you need a sculpted 3D character with personality or a 2D world with animations that make players live in the game, I've got you covered. And I’ll make sure every visual element tells your story. I also design interfaces that feel intuitive and cohesive in the best way possible. User experience is everything! Say what? You already have a game and you want to monetize? I've integrated in-app purchases, ad systems and micro-transactions that actually work with the gameplay, not against it. Nobody wants to feel nickel-and-dimed in the middle of a great session. I make sure your revenue model respects your players. And if you're thinking bigger AR, VR, or metaverse? Done that too. I've built augmented reality experiences that blend the digital and physical worlds and VR environments that make people forget they're sitting on their couch. If the future of gaming is immersive shared digital worlds, I'm already building there. So what does all of this mean for you? It means less coordination headache, fewer handoffs and a final product that performs exactly how you imagined it, maybe even better. If you've got a game idea that's been living in your head, let's get it out into the world? Ready when you are.
Earnings and projects
Last 6 months ÷ 6
Billed in all: $2,228$2.2k
Across 11 contracts