Diana L.
3D modeler
I am actively working towards developing my skills in computer design and 3D modeling as a 3D environment artist (3D props artist). I am capable of creating high-quality digital content for users worldwide. Additionally, I hope to enhance my skills by collaborating with professionals and continuously striving for improvement. Design Tools : Proficient in a wide range of software and understanding of how it works. 🥇 Blender/Maya 🥇 Zbrush 🥇 Substance Painter/3D Coat 🥇 Marmoset Toolbag 🥇 Adobe Photoshop; Basic skills ☑️ Ability to create game-ready models of full cycle; ☑️ LowPoly ☑️ HighPoly ☑️ Confident work with environments and props; ☑️ Sculpting; ☑️ Ability to create correct topology; ☑️ Skill in rendering; ☑️ UV unwrapping ☑️ Texturing skills (hand-paint, PBR); ☑️ Developed artistic and design taste, excellent understanding of form, space, proportion, color, and composition. ☑️ Basic work with engines (Unity). 👉I have excellent 2D skills and knowledge of traditional art techniques. I have a strong understanding of the visual arts: anatomy, form, layout, perspective, color theory, value, and lighting. I am an expert in Adobe Photoshop. I pay attention to the details when working on each project so you don't have to worry about the quality. I am a communicative, responsible person. My strengths are thoroughness and punctuality. I guarantee that you'll receive quality work on time!
Earnings and projects
Last 6 months ÷ 6