Abdul Mateen K.
Senior Unity Developer | AI, Multiplayer, Steam, Console & Mobile
Senior Unity Developer with 7+ years shipping games across 𝙉𝙞𝙣𝙩𝙚𝙣𝙙𝙤 𝙎𝙬𝙞𝙩𝙘𝙝, 𝙋𝙡𝙖𝙮𝙎𝙩𝙖𝙩𝙞𝙤𝙣, 𝙓𝙗𝙤𝙭, 𝙎𝙩𝙚𝙖𝙢, 𝙈𝙤𝙗𝙞𝙡𝙚, 𝙒𝙚𝙗𝙂𝙇 and 𝙑𝙍. I rescue, optimize and ship Game projects. Hi! I’m a gamer who ended up building games for a living. I help founders and game studios take Unity projects from the early idea or MVP stage and turn them into complete, production-ready games. From figuring out the core systems and getting the first playable version working, to polishing, optimizing, and preparing the game for launch across major platforms. ⚡𝑾𝑯𝑨𝑻 𝑰 𝑪𝑨𝑵 𝑶𝑾𝑵 ★ End-to-end Unity development: gameplay systems, C# architecture and production planning ★ Multiplayer: Photon Fusion, PUN, Netcode for GameObjects and online game systems ★ Performance & rescue: profiling, refactoring, inherited codebases and launch blockers ★ Porting & release prep: Steam, mobile, WebGL, VR and console-focused production workflows 🚀𝑯𝑶𝑾 𝑰 𝑾𝑶𝑹𝑲 ★ Scope the risky parts before they become expensive ★ Get a playable core in your hands early ★ Build architecture that matches the project size instead of over-engineering it ★ Communicate tradeoffs clearly across design, art and engineering 𝑶𝒗𝒆𝒓 7+ 𝒚𝒆𝒂𝒓𝒔, I've worked as a 𝙂𝙖𝙢𝙚𝙥𝙡𝙖𝙮 𝙐𝙣𝙞𝙩𝙮 𝘿𝙚𝙫𝙚𝙡𝙤𝙥𝙚𝙧, 𝑻𝒆𝒄𝒉𝒏𝒊𝒄𝒂𝒍 𝑳𝒆𝒂𝒅, and 𝑮𝒂𝒎𝒆 𝑷𝒓𝒐𝒅𝒖𝒄𝒆𝒓 on project ranging from 𝒊𝒏𝒅𝒊𝒆 𝒑𝒓𝒐𝒕𝒐𝒕𝒚𝒑𝒆𝒔 to $𝟱𝟬𝟬𝑲+ productions. 💬 Send me your GDD, current build or whatever is blocking release right now. I’ll take a look, tell you what I’d prioritize first, where I think the biggest technical risk is hiding, and what I see as the shortest path toward a build you can actually ship.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $2.5k
$494 in the last 6 months
Earnings, last 30 days
Skill rankings: Top 16% in Game Design
Ranked by MRR among everyone on Upwork with the skill.
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