Daniil V.
Unreal Engine 5 C++ & Blueprint Developer | Gameplay Systems
Unreal Engine 5 C++ & Blueprint Developer focused on gameplay systems and game mechanics. I help game studios and indie developers build clean, scalable, and maintainable gameplay features in Unreal Engine 5 using C++ and Blueprints. Whether you need a new gameplay mechanic, bug fixes, or a complete gameplay system, I focus on writing reliable code that is easy to extend and maintain. I can help with: Gameplay Systems & Mechanics C++ & Blueprint Development UI & HUD AI Behavior Inventory & Interaction Systems Save/Load Systems Game Prototyping Bug Fixing & Optimization Existing Project Support I value clean architecture, clear communication, and delivering high-quality results on time.
Earnings and projects
Last 6 months ÷ 5.1 months active (since Jun 2026)
Last 6 months: $3k
Billed in all: $3,157$3.2k
$298 in the last 6 months
Across 13 contracts
Across 13 contracts
Earnings, last 30 days
Skill rankings: Top 14% in Game Design
Ranked by MRR among everyone on Upwork with the skill.
- #13Blueprint Style48 freelancers · 🇺🇦 #1Top 27%🇺🇦#1 of 2
- #49Game Development Bug Fix269 freelancers · 🇺🇦 #4Top 18%🇺🇦#4 of 16
- #59Level Design338 freelancers · 🇺🇦 #7Top 17%🇺🇦#7 of 22
- #60Game Mechanics286 freelancers · 🇺🇦 #5Top 21%🇺🇦#5 of 13
- #69Game Prototype325 freelancers · 🇺🇦 #5Top 21%🇺🇦#5 of 20
- #87Software Debugging409 freelancers · 🇺🇦 #7Top 21%🇺🇦#7 of 28
- #288Game Design2,110 freelancers · 🇺🇦 #22Top 14%🇺🇦#22 of 149
- #316Unreal Engine2,130 freelancers · 🇺🇦 #29Top 15%🇺🇦#29 of 154