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Blaine B.

Blaine B.

3d Character and Creature Real-Time Artist

I'm a 3d real-time artist experienced in creating characters and creatures within a wide range of triangle budgets and texture sizes. I work with both PBR and non-PBR materials. Whether you need characters for mobile, indie, midrange, or next-gen development, I can help! - My preferred tools include: 3ds Max, Maya, Zbrush, and Substance Painter 3d - I have extensive experience implementing my assets into Unreal Engine in particular, including complex shaderwork and optimization as well as Animation Blueprint integration. - Communication is critical to my process, and I am always open to feedback.

🇺🇸Las Vegas, United States$25/hr40% JSS5.00 (3)Since Oct 2024

Earnings and projects

MRR
$0

Last 6 months ÷ 6

World#288,939 / 412k
🇺🇸Country#45,016 / 62.1k
Revenue, last 30 days
$0
Total earnings
$3.4k
World#288,939 / 412k
🇺🇸Country#45,016 / 62.1k
Per project
$1.1k
Projects, last 6 months
0
World#209,850 / 412k
🇺🇸Country#27,405 / 62.1k
Projects in all
3
100% fixed0% hourly
World#304,140 / 412k
🇺🇸Country#44,018 / 62.1k

Earnings, last 30 days

$3.4kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$3,300$3,350$3,400Oct 8Oct 23Nov 7

Skills