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BackJul 17
Oleksandr D.

Oleksandr D.

Senior Unreal Engine 5

Hello! 👋 I am a professional Unreal Engine 5 developer with over 6 years of experience. 🛠 Core Expertise Core Mechanics Development 💧 Proficient in C++ and Blueprint Visual Scripting, leveraging Unreal Engine’s Actor system, Components, and Gameplay Framework to develop any core mechanics. 💧 Deep understanding of custom gameplay loops, collision systems, and interaction systems to deliver seamless player experiences. Animation ✔️ Expert in rigging characters and objects using C++ classes and Animation Blueprints. ✔️ Skilled with Level Sequencers, Full Body IK, and Motion Warping for cinematic-quality animations. ✔️ Bringing characters and objects to life with advanced animation techniques for dynamic storytelling. Artificial Intelligence (AI) 💧 Developing intelligent behaviors using Behavior Trees, State Tree, Mass Entity, Navigation Systems, Smart Objects, and AI Perception. 💧 Proficient with third-party AI plugins: ● Inworld AI – Unreal Engine AI character engine plugin. ● ConvAI – NPC AI for Metahumans. ● HttpGPT – ChatGPT plugin for conversational AI. ● AIAssistant OpenAI – Advanced AI integration using OpenAI. ● Combat Fury – Enemy AI systems for challenging gameplay. ● Advanced Companion AI – Smart companion behaviors. Metahuman ✔️ Experienced in creating, customizing, and integrating Metahumans for photorealistic characters. Integrating non-Metahuman characters (e.g., CC4-created) into the Metahuman system. ✔️ Custom crafting Metahuman Animation Blueprints and adding behaviors. ✔️ Crafting Metahuman AI characters using various AI systems, such as ConvAI. Optimization 💧 Leveraging Nanite Virtualized Geometry for high-performance rendering. 💧 Implementing Level of Detail (LOD) techniques to balance performance and visual fidelity. 💧 Skilled in profiling and optimization using Unreal Engine's tools to ensure smooth gameplay on various platforms. Backend Development ✔️ Proficient in backend technologies, including Firebase, Microsoft Azure, AWS Cognito, & Lambda. ✔️ Experienced with Node.js, PHP, Docker, and databases (MySQL, PostgreSQL, MongoDB) for robust backend systems. Networking & Multiplayer 💧 Building multiplayer experiences with server-client architecture, replication, and synchronization. 💧 Integrating online subsystems like Steam, EOSCore, and Amazon GameLift for seamless multiplayer functionality and achievements. Virtual Reality (VR) and Argumented Reality (AR) ✔️ Specializing in AR, VR, and MR development using Unreal Engine's XR framework. ✔️ Experienced in optimizing for devices like Oculus Quest 2, 3, Meta Quest Pro, with motion controls and interaction systems. NFT Integration 💧 Familiar with integrating NFTs into games for blockchain-based economies and asset ownership using Unreal Engine and Web3 tools(e.g. Metaverse projects). CitySample ✔️ Expertise in creating procedurally generated cities with dynamic environments, including crowds and vehicles for immersive open-world experiences. Chaos System 💧 Harnessing the power of Unreal Engine's Chaos System for realistic destruction, particle effects, and complex physics interactions.

🇺🇦Kremenchuk, Ukraine$45/hr100% JSS5.00 (6)Since Dec 2024

Earnings and projects

MRR (estimate)as of Jul 17
≈$0

An estimate from an earlier read

World#312,147 / 412k
🇺🇦Country#11,884 / 14.3k
Revenue, last 30 days
—
Total earnings
$2.6k

Billed in all: $2.6k

World#312,147 / 412k
🇺🇦Country#11,884 / 14.3k
Per project
$640
Projects, last 6 months
0
World#209,850 / 412k
🇺🇦Country#7,324 / 14.3k
Projects in all
4

Across 7 contracts

71% fixed29% hourly
World#283,741 / 412k
🇺🇦Country#10,811 / 14.3k

Earnings, last 30 days

$2.6kNo reading in this rangeBilled in all by Apr 26, 2026, the last reading before this range
$2,550$2,600$2,650$2,700No dataOct 8Oct 23Nov 7

No reading in this range. Dotted: longer than usual between two readings. Hatched: over two weeks without one.

Skills