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Alessandro C.

Alessandro C.

3d Generalist | 3D Game Art, 3D Modeling, 3D Design

I’m a 3D Environment Artist specialized in creating cinematic-quality environments for games, films, and real-time experiences. Using Maya, Unreal Engine 5, and Substance Painter, I focus on delivering high-detail modular assets, realistic PBR materials, and atmospheric lighting setups. I design both stylized and photorealistic worlds, with a deep understanding of scale, storytelling through environment, and game-ready optimization (lightmaps, LODs, vertex paint, and more). 🔧 Tools: Maya, Unreal Engine 5, Substance Painter, ZBrush, Houdini (basic FX), Python (Maya tools), Katana (lighting), Photoshop ✅ Available for freelance, contract, and studio collaborations. Let’s bring your world to life.

🇬🇧Ilford, United Kingdom$30/hr100% JSS5.00 (3)Since Jan 2025

Earnings and projects

MRR
$0

Last 6 months ÷ 6

World#306,946 / 412k
🇬🇧Country#7,790 / 10.7k
Revenue, last 30 days
$0
Total earnings
$2.7k

Billed in all: $2.7k

World#306,946 / 412k
🇬🇧Country#7,790 / 10.7k
Per project
$906
Projects, last 6 months
0
World#209,850 / 412k
🇬🇧Country#4,679 / 10.7k
Projects in all
3
100% fixed0% hourly
World#304,140 / 412k
🇬🇧Country#8,252 / 10.7k

Earnings, last 30 days

$2.7kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$2,650$2,700$2,750$2,800Oct 8Oct 23Nov 7

Skills