Daniel B.
2D Illustrator, Digital Painter, Concept Artist, Comic Artist
2D Illustrator and artist with 15 years of experience in commercial and artistic work. I create illustrations in almost any style, with a strong focus on realism and semi-realism. I have worked both independently and in teams - as a team member and a team lead - across companies, advertising agencies, comic-book and artistic projects. I also lectured for several years at the Academy of Fine Arts in ΕΓ³dΕΊ, teaching illustration, concept art, pre-production, game photobashing, and visual storytelling. I am flexible and quick to adapt to current trends and project requirements. I use AI tools such as Stable Diffusion and Flux within ComfyUI and Fooocus to work more efficiently and to support projects where AI adds real value. I am mobile and open to on-site, office-based work. Communicative in English and continuously improving language skills.