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Atsushi M.

Atsushi M.

Unreal Engine / Unity Technical Artist

I'm a Technical Artist and Visual Developer with experience in real-time production using Unity and Unreal Engine. My work spans interactive installations, live performance visuals, AR content, and immersive VR storytelling. I specialize in crafting dynamic visual effects, procedural animation systems, and custom shaders—often combining visual scripting (Blueprints or Visual Scripting) with code-based solutions. I've worked on high-profile projects such as the AR production for JUMP FESTA 2024 and a VR adaptation of "Poupelle of Chimney Town." Currently expanding my expertise in Unreal Engine to deliver interactive and visually rich real-time experiences. I'm detail-oriented, proactive in communication, and committed to creative problem-solving. Let’s work together to bring your project to life.

🇯🇵Minato-ku, Japan$30/hr100% JSS5.00 (1)Since Jul 2025

Earnings and projects

MRR
$0

Last 6 months ÷ 6

World#281,832 / 412k
🇯🇵Country#736 / 1,269
Revenue, last 30 days
$0
Total earnings
$3.6k

Billed in all: $3.8k

World#281,832 / 412k
🇯🇵Country#736 / 1,269
Per project
$1.8k
Projects, last 6 months
0
World#209,850 / 412k
🇯🇵Country#681 / 1,269
Projects in all
2
50% fixed50% hourly
World#328,886 / 412k
🇯🇵Country#1,020 / 1,269

Earnings, last 30 days

$3.8kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$3,750$3,800$3,850$3,900Oct 8Oct 23Nov 7

Skills