Tao S.
C/C++ Developer | Network, Desktop, Low-level System Programming
I’m a seasoned C/C++ software engineer with 10+ years of real-world experience in systems-level programming, focused on building high-performance, low-latency solutions. I specialize in multithreaded architectures, network protocols development, and OS internals, always writing clean, robust, and well-documented code. I have deep experience in Windows network driver development, including Windows Filtering Platform (WFP), Winsock Kernel (WSK), and NDIS Filter Drivers (6.x). I’m also proficient with Qt for cross-platform GUI development, libuv for asynchronous I/O, and mbedtls for secure communications. I often use Python for tooling, automation, and rapid prototyping. In addition, I have reverse engineering experience on Windows and am comfortable using tools like IDA to understand how applications work under the hood. If you’re looking for a developer who prioritizes performance, stability, and code clarity — I’d love to hear from you.
Earnings and projects
Last 6 months ÷ 6